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Searched refs:easyrpg_max_enemy_hp (Results 1 – 6 of 6) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsystem.h237 int32_t easyrpg_max_enemy_hp = -1; variable
338 && l.easyrpg_max_enemy_hp == r.easyrpg_max_enemy_hp
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_enemy.cpp52 auto& val = lcf::Data::system.easyrpg_max_enemy_hp; in MaxHpValue()
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Drpg_system.cpp94 os << ", easyrpg_max_enemy_hp="<< obj.easyrpg_max_enemy_hp; in operator <<()
H A Dldb_system.cpp442 &rpg::System::easyrpg_max_enemy_hp,
443 LDB_Reader::ChunkSystem::easyrpg_max_enemy_hp,
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h1368 easyrpg_max_enemy_hp = 0xCB, enumerator
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields_easyrpg.csv51 System,easyrpg_max_enemy_hp,f,Int32,0xCB,-1,0,0,Absolute maximum HP value enemies can have