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Searched refs:easyrpg_max_exp (Results 1 – 6 of 6) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsystem.h239 int32_t easyrpg_max_exp = -1; variable
340 && l.easyrpg_max_exp == r.easyrpg_max_exp
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Drpg_system.cpp96 os << ", easyrpg_max_exp="<< obj.easyrpg_max_exp; in operator <<()
H A Dldb_system.cpp456 &rpg::System::easyrpg_max_exp,
457 LDB_Reader::ChunkSystem::easyrpg_max_exp,
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h1372 easyrpg_max_exp = 0xCD, enumerator
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields_easyrpg.csv53 System,easyrpg_max_exp,f,Int32,0xCD,-1,0,0,Absolute maximum EXP value actors can have
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_actor.cpp76 auto& val = lcf::Data::system.easyrpg_max_exp; in MaxExpValue()