/dports/devel/py-game/pygame-2.1.0/examples/ |
H A D | sound_array_demos.py | 31 echo_length = 3.5 44 size = (a1.shape[0] + int(echo_length * a1.shape[0]), a1.shape[1]) 48 size = (a1.shape[0] + int(echo_length * a1.shape[0]),) 52 print(int(echo_length * a1.shape[0])) 65 incr = int(samples_per_second / echo_length)
|
/dports/emulators/mednafen/mednafen/src/snes/src/sdsp/ |
H A D | echo.cpp | 119 if(!state.echo_offset) state.echo_length = (REG(edl) & 0x0f) << 11; in echo_29() 122 if(state.echo_offset >= state.echo_length) state.echo_offset = 0; in echo_29()
|
H A D | sdsp.hpp | 60 int echo_length; //number of bytes that echo_offset will stop at member
|
H A D | serialization.cpp | 16 s.integer(state.echo_length); in serialize()
|
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/dsp/sdsp/ |
H A D | echo.cpp | 119 if(!state.echo_offset) state.echo_length = (REG(edl) & 0x0f) << 11; in echo_29() 122 if(state.echo_offset >= state.echo_length) state.echo_offset = 0; in echo_29()
|
H A D | sdsp.hpp | 60 int echo_length; //number of bytes that echo_offset will stop at member
|
H A D | serialization.cpp | 18 s.integer(state.echo_length); in serialize()
|
/dports/audio/praat/praat-6.2.03/external/espeak/ |
H A D | wavegen.cpp | 70 static int echo_length = 0; // period (in sample\) to ensure completion of echo at the end of speec… variable 409 echo_length = echo_head; // ensure completion of echo at the end of speech. Use 1 delay period? in WavegenSetEcho() 411 echo_length = 0; in WavegenSetEcho() 413 echo_length = echo_head * 2; // perhaps allow 2 echo periods if the echo is loud. in WavegenSetEcho() 1292 echo_complete = echo_length; in WavegenFill2() 1316 echo_complete = echo_length; in WavegenFill2() 1323 echo_complete = echo_length; in WavegenFill2()
|
/dports/audio/espeak/espeak-1.48.04-source/src/ |
H A D | wavegen.cpp | 88 static int echo_length = 0; // period (in sample\) to ensure completion of echo at the end of spe… variable 842 …echo_length = echo_head; // ensure completion of echo at the end of speech. Use 1 delay peri… in WavegenSetEcho() 844 echo_length = 0; in WavegenSetEcho() 846 echo_length = echo_head * 2; // perhaps allow 2 echo periods if the echo is loud. in WavegenSetEcho() 1922 echo_complete = echo_length; in WavegenFill2() 1949 echo_complete = echo_length; in WavegenFill2() 1957 echo_complete = echo_length; in WavegenFill2()
|
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/dsp/adsp/ |
H A D | adsp.cpp | 217 status.echo_length = 0; in power() 561 if(status.echo_index >= status.echo_length) { in run() 563 status.echo_length = (status.EDL & 0x0f) << 11; in run()
|
H A D | adsp.hpp | 68 uint16 echo_index, echo_length; member
|
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/ |
H A D | Spc_Dsp.h | 119 int echo_length; // number of bytes that echo_offset will stop at member
|
H A D | Spc_Dsp.cc | 552 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 554 if ( echo_offset >= m.echo_length ) in run()
|
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/ |
H A D | Spc_Dsp.h | 121 int echo_length; // number of bytes that echo_offset will stop at
|
H A D | Spc_Dsp.cpp | 553 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 555 if ( echo_offset >= m.echo_length ) in run()
|
/dports/audio/libgme/game-music-emu-0.6.1/gme/ |
H A D | Spc_Dsp.h | 126 int echo_length; // number of bytes that echo_offset will stop at member
|
H A D | Spc_Dsp.cpp | 552 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 554 if ( echo_offset >= m.echo_length ) in run()
|
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/ |
H A D | Spc_Dsp.h | 126 int echo_length; // number of bytes that echo_offset will stop at member
|
H A D | Spc_Dsp.cpp | 552 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 554 if ( echo_offset >= m.echo_length ) in run()
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/third_party/snes_spc/ |
H A D | SPC_DSP.h | 126 int echo_length; // number of bytes that echo_offset will stop at member
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/ |
H A D | Spc_Dsp.h | 126 int echo_length; // number of bytes that echo_offset will stop at member
|
H A D | Spc_Dsp.cpp | 552 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 554 if ( echo_offset >= m.echo_length ) in run()
|
/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | apu.h | 306 int echo_length; /* number of bytes that echo_offset will stop at */ member
|
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | apu_blargg.h | 109 int32_t echo_length; /* number of bytes that echo_offset will stop at */ member
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/snes_spc/ |
H A D | SPC_DSP.cpp | 552 m.echo_length = (REG(edl) & 0x0F) * 0x800; in run() 554 if ( echo_offset >= m.echo_length ) in run()
|