Searched refs:editableObjectGroup (Results 1 – 5 of 5) sorted by relevance
59 return EditableManager::instance().editableObjectGroup(asset(), mAttachedObjectGroup); in objectGroup()162 void EditableTile::setObjectGroup(EditableObjectGroup *editableObjectGroup) in setObjectGroup() argument164 if (!editableObjectGroup) { in setObjectGroup()169 if (!editableObjectGroup->isOwning()) { in setObjectGroup()177 std::unique_ptr<ObjectGroup> og(static_cast<ObjectGroup*>(editableObjectGroup->release())); in setObjectGroup()186 Q_ASSERT(editableObjectGroup->objectGroup() == tile()->objectGroup()); in setObjectGroup()187 Q_ASSERT(!editableObjectGroup->isOwning()); in setObjectGroup()
69 EditableObjectGroup *editableObjectGroup(EditableAsset *asset, ObjectGroup *objectGroup);
99 void setObjectGroup(EditableObjectGroup *editableObjectGroup);
119 EditableObjectGroup *EditableManager::editableObjectGroup(EditableAsset *asset, ObjectGroup *object… in editableObjectGroup() function in Tiled::EditableManager
109 return EditableManager::instance().editableObjectGroup(asset(), mapObject()->objectGroup()); in layer()