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Searched refs:effect_tied (Results 1 – 20 of 20) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmonexamine.cpp57 static const efftype_id effect_tied( "tied" ); variable
131 if( z.has_effect( effect_tied ) ) { in pet_menu()
305 if( !z.has_effect( effect_tied ) ) { in shear_animal()
306 z.add_effect( effect_tied, 1_turns, true ); in shear_animal()
539 bool t = z.has_effect( effect_tied ); in swap()
541 z.remove_effect( effect_tied ); in swap()
547 z.add_effect( effect_tied, 1_turns, true ); in swap()
757 if( z.has_effect( effect_tied ) ) { in tie_or_untie()
758 z.remove_effect( effect_tied ); in tie_or_untie()
788 z.add_effect( effect_tied, 1_turns, true ); in tie_or_untie()
[all …]
H A Dmonster.cpp94 static const efftype_id effect_tied( "tied" ); variable
952 has_effect( effect_tied ) || in color_with_effects()
1822 if( has_effect( effect_tied ) ) { in move_effects()
1836 remove_effect( effect_tied ); in move_effects()
1860 remove_effect( effect_tied ); in move_effects()
2101 has_effect( effect_beartrap ) || has_effect( effect_tied ) ) { in get_dodge()
H A Deffect.cpp33 static const efftype_id effect_tied( "tied" ); variable
1251 effect_tied,
H A Dvehicle_use.cpp82 static const efftype_id effect_tied( "tied" ); variable
1866 if( m.has_effect( effect_tied ) ) { in use_harness()
1868 m.remove_effect( effect_tied ); in use_harness()
H A Dcreature.cpp77 static const efftype_id effect_tied( "tied" ); variable
685 target.add_effect( effect_source( source ), effect_tied, 1_turns, true ); in apply_effects_damage()
H A Dactivity_actor.cpp82 static const efftype_id effect_tied( "tied" ); variable
2679 source_mon->remove_effect( effect_tied ); in finish()
H A Dactivity_handlers.cpp194 static const efftype_id effect_tied( "tied" ); variable
1447 source_mon->remove_effect( effect_tied ); in shear_finish()
H A Dcharacter.cpp209 static const efftype_id effect_tied( "tied" ); variable
1127 if( z.has_effect( effect_tied ) ) { in mount_creature()
1128 z.remove_effect( effect_tied ); in mount_creature()
H A Dgame.cpp232 static const efftype_id effect_tied( "tied" ); variable
11066 critter.has_effect( effect_tied ) ) { in vertical_move()
11104 !critter.has_effect( effect_tied ) ) ) { in vertical_move()
H A Diuse.cpp213 static const efftype_id effect_tied( "tied" ); variable
6846 { effect_tied, ef_con( to_translation( " is <color_dark_gray>tied</color>. " ) ) }, in effects_description_for_creature()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmonexamine.cpp57 static const efftype_id effect_tied( "tied" ); variable
131 if( z.has_effect( effect_tied ) ) { in pet_menu()
305 if( !z.has_effect( effect_tied ) ) { in shear_animal()
306 z.add_effect( effect_tied, 1_turns, true ); in shear_animal()
539 bool t = z.has_effect( effect_tied ); in swap()
541 z.remove_effect( effect_tied ); in swap()
547 z.add_effect( effect_tied, 1_turns, true ); in swap()
757 if( z.has_effect( effect_tied ) ) { in tie_or_untie()
758 z.remove_effect( effect_tied ); in tie_or_untie()
788 z.add_effect( effect_tied, 1_turns, true ); in tie_or_untie()
[all …]
H A Dmonster.cpp94 static const efftype_id effect_tied( "tied" ); variable
952 has_effect( effect_tied ) || in color_with_effects()
1822 if( has_effect( effect_tied ) ) { in move_effects()
1836 remove_effect( effect_tied ); in move_effects()
1860 remove_effect( effect_tied ); in move_effects()
2101 has_effect( effect_beartrap ) || has_effect( effect_tied ) ) { in get_dodge()
H A Deffect.cpp33 static const efftype_id effect_tied( "tied" ); variable
1251 effect_tied,
H A Dvehicle_use.cpp82 static const efftype_id effect_tied( "tied" ); variable
1866 if( m.has_effect( effect_tied ) ) { in use_harness()
1868 m.remove_effect( effect_tied ); in use_harness()
H A Dcreature.cpp77 static const efftype_id effect_tied( "tied" ); variable
685 target.add_effect( effect_source( source ), effect_tied, 1_turns, true ); in apply_effects_damage()
H A Dactivity_actor.cpp82 static const efftype_id effect_tied( "tied" ); variable
2679 source_mon->remove_effect( effect_tied ); in finish()
H A Dactivity_handlers.cpp194 static const efftype_id effect_tied( "tied" ); variable
1447 source_mon->remove_effect( effect_tied ); in shear_finish()
H A Dcharacter.cpp209 static const efftype_id effect_tied( "tied" ); variable
1127 if( z.has_effect( effect_tied ) ) { in mount_creature()
1128 z.remove_effect( effect_tied ); in mount_creature()
H A Dgame.cpp232 static const efftype_id effect_tied( "tied" ); variable
11066 critter.has_effect( effect_tied ) ) { in vertical_move()
11104 !critter.has_effect( effect_tied ) ) ) { in vertical_move()
H A Diuse.cpp213 static const efftype_id effect_tied( "tied" ); variable
6846 { effect_tied, ef_con( to_translation( " is <color_dark_gray>tied</color>. " ) ) }, in effects_description_for_creature()