/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | monexamine.cpp | 57 static const efftype_id effect_tied( "tied" ); variable 131 if( z.has_effect( effect_tied ) ) { in pet_menu() 305 if( !z.has_effect( effect_tied ) ) { in shear_animal() 306 z.add_effect( effect_tied, 1_turns, true ); in shear_animal() 539 bool t = z.has_effect( effect_tied ); in swap() 541 z.remove_effect( effect_tied ); in swap() 547 z.add_effect( effect_tied, 1_turns, true ); in swap() 757 if( z.has_effect( effect_tied ) ) { in tie_or_untie() 758 z.remove_effect( effect_tied ); in tie_or_untie() 788 z.add_effect( effect_tied, 1_turns, true ); in tie_or_untie() [all …]
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H A D | monster.cpp | 94 static const efftype_id effect_tied( "tied" ); variable 952 has_effect( effect_tied ) || in color_with_effects() 1822 if( has_effect( effect_tied ) ) { in move_effects() 1836 remove_effect( effect_tied ); in move_effects() 1860 remove_effect( effect_tied ); in move_effects() 2101 has_effect( effect_beartrap ) || has_effect( effect_tied ) ) { in get_dodge()
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H A D | effect.cpp | 33 static const efftype_id effect_tied( "tied" ); variable 1251 effect_tied,
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H A D | vehicle_use.cpp | 82 static const efftype_id effect_tied( "tied" ); variable 1866 if( m.has_effect( effect_tied ) ) { in use_harness() 1868 m.remove_effect( effect_tied ); in use_harness()
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H A D | creature.cpp | 77 static const efftype_id effect_tied( "tied" ); variable 685 target.add_effect( effect_source( source ), effect_tied, 1_turns, true ); in apply_effects_damage()
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H A D | activity_actor.cpp | 82 static const efftype_id effect_tied( "tied" ); variable 2679 source_mon->remove_effect( effect_tied ); in finish()
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H A D | activity_handlers.cpp | 194 static const efftype_id effect_tied( "tied" ); variable 1447 source_mon->remove_effect( effect_tied ); in shear_finish()
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H A D | character.cpp | 209 static const efftype_id effect_tied( "tied" ); variable 1127 if( z.has_effect( effect_tied ) ) { in mount_creature() 1128 z.remove_effect( effect_tied ); in mount_creature()
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H A D | game.cpp | 232 static const efftype_id effect_tied( "tied" ); variable 11066 critter.has_effect( effect_tied ) ) { in vertical_move() 11104 !critter.has_effect( effect_tied ) ) ) { in vertical_move()
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H A D | iuse.cpp | 213 static const efftype_id effect_tied( "tied" ); variable 6846 { effect_tied, ef_con( to_translation( " is <color_dark_gray>tied</color>. " ) ) }, in effects_description_for_creature()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | monexamine.cpp | 57 static const efftype_id effect_tied( "tied" ); variable 131 if( z.has_effect( effect_tied ) ) { in pet_menu() 305 if( !z.has_effect( effect_tied ) ) { in shear_animal() 306 z.add_effect( effect_tied, 1_turns, true ); in shear_animal() 539 bool t = z.has_effect( effect_tied ); in swap() 541 z.remove_effect( effect_tied ); in swap() 547 z.add_effect( effect_tied, 1_turns, true ); in swap() 757 if( z.has_effect( effect_tied ) ) { in tie_or_untie() 758 z.remove_effect( effect_tied ); in tie_or_untie() 788 z.add_effect( effect_tied, 1_turns, true ); in tie_or_untie() [all …]
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H A D | monster.cpp | 94 static const efftype_id effect_tied( "tied" ); variable 952 has_effect( effect_tied ) || in color_with_effects() 1822 if( has_effect( effect_tied ) ) { in move_effects() 1836 remove_effect( effect_tied ); in move_effects() 1860 remove_effect( effect_tied ); in move_effects() 2101 has_effect( effect_beartrap ) || has_effect( effect_tied ) ) { in get_dodge()
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H A D | effect.cpp | 33 static const efftype_id effect_tied( "tied" ); variable 1251 effect_tied,
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H A D | vehicle_use.cpp | 82 static const efftype_id effect_tied( "tied" ); variable 1866 if( m.has_effect( effect_tied ) ) { in use_harness() 1868 m.remove_effect( effect_tied ); in use_harness()
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H A D | creature.cpp | 77 static const efftype_id effect_tied( "tied" ); variable 685 target.add_effect( effect_source( source ), effect_tied, 1_turns, true ); in apply_effects_damage()
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H A D | activity_actor.cpp | 82 static const efftype_id effect_tied( "tied" ); variable 2679 source_mon->remove_effect( effect_tied ); in finish()
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H A D | activity_handlers.cpp | 194 static const efftype_id effect_tied( "tied" ); variable 1447 source_mon->remove_effect( effect_tied ); in shear_finish()
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H A D | character.cpp | 209 static const efftype_id effect_tied( "tied" ); variable 1127 if( z.has_effect( effect_tied ) ) { in mount_creature() 1128 z.remove_effect( effect_tied ); in mount_creature()
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H A D | game.cpp | 232 static const efftype_id effect_tied( "tied" ); variable 11066 critter.has_effect( effect_tied ) ) { in vertical_move() 11104 !critter.has_effect( effect_tied ) ) ) { in vertical_move()
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H A D | iuse.cpp | 213 static const efftype_id effect_tied( "tied" ); variable 6846 { effect_tied, ef_con( to_translation( " is <color_dark_gray>tied</color>. " ) ) }, in effects_description_for_creature()
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