Searched refs:effectiveDef (Results 1 – 2 of 2) sorted by relevance
171 const UnitDef* effectiveDef = in MakeUnitString() local186 if (effectiveDef->showPlayerName) { in MakeUnitString()201 if (!enemyUnit || (!effectiveDef->hideDamage && (losStatus & LOS_INLOS))) { in MakeUnitString()
2705 const UnitDef* effectiveDef = EffectiveUnitDef(L, unit); in GetUnitTooltip() local2707 if (effectiveDef->showPlayerName) { in GetUnitTooltip()