Searched refs:effective_percent (Results 1 – 4 of 4) sorted by relevance
477 effective_percent == 1 in CurrentValuesFromKeyPoints()482 return effective_percent; in CurrentValuesFromKeyPoints()535 float effective_percent = in CurrentValuesForValuesAnimation() local540 effective_percent = CalculatePercentForSpline(effective_percent, index); in CurrentValuesForValuesAnimation()542 return effective_percent; in CurrentValuesForValuesAnimation()672 float effective_percent; in ApplyAnimation() local689 effective_percent = CalculatePercentFromKeyPoints(percent); in ApplyAnimation()692 effective_percent = in ApplyAnimation()696 effective_percent = CalculatePercentForFromTo(percent); in ApplyAnimation()698 effective_percent = percent; in ApplyAnimation()[all …]
477 effective_percent == 1 in CurrentValuesFromKeyPoints()482 return effective_percent; in CurrentValuesFromKeyPoints()535 float effective_percent = in CurrentValuesForValuesAnimation() local540 effective_percent = CalculatePercentForSpline(effective_percent, index); in CurrentValuesForValuesAnimation()542 return effective_percent; in CurrentValuesForValuesAnimation()684 float effective_percent; in ApplyAnimation() local701 effective_percent = CalculatePercentFromKeyPoints(percent); in ApplyAnimation()704 effective_percent = in ApplyAnimation()708 effective_percent = CalculatePercentForFromTo(percent); in ApplyAnimation()710 effective_percent = percent; in ApplyAnimation()[all …]
1234 double effective_percent = dpf + ( ( 1 - dpf ) * health ); in part_vpower_w() local1235 return static_cast<int>( pwr * effective_percent ); in part_vpower_w()