Searched refs:elaunch (Results 1 – 1 of 1) sorted by relevance
1285 if (const item_def *elaunch = mslot_item(slot)) in pickup_launcher() local1287 if (!is_range_weapon(*elaunch)) in pickup_launcher()1290 return (fires_ammo_type(*elaunch) == mt || !missiles()) in pickup_launcher()1291 && (mons_weapon_damage_rating(*elaunch) < mdam_rating in pickup_launcher()1292 || mons_weapon_damage_rating(*elaunch) == mdam_rating in pickup_launcher()1293 && get_weapon_brand(*elaunch) == SPWPN_NORMAL in pickup_launcher()