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Searched refs:elec_randomness (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/
H A Dweapon.h466 …int elec_randomness; //disruption time lasts + or - this value from whats calculated. time in mi… member
H A Dweapons.cpp962 wip->elec_randomness=2000; in init_weapon_entry()
2027 stuff_int(&wip->elec_randomness); in parse_weapon()
5675 disrupt_time += frand_range(-1.0f, 1.0f) * wip->elec_randomness; in weapon_do_electronics_effect()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dweapon.h504 …int elec_randomness; //disruption time lasts + or - this value from whats calculated. time in mi… member
H A Dweapons.cpp2253 stuff_int(&wip->elec_randomness); in parse_weapon()
6646 disrupt_time += frand_range(-1.0f, 1.0f) * wip->elec_randomness; in weapon_do_electronics_effect()
8591 this->elec_randomness = 2000; in reset()