Searched refs:elec_weap_mult (Results 1 – 4 of 4) sorted by relevance
463 float elec_weap_mult; //multiplier on weapon subsystem and turrets member
959 wip->elec_weap_mult=1.0f; in init_weapon_entry()2010 stuff_float(&wip->elec_weap_mult); in parse_weapon()5663 disrupt_time*=wip->elec_weap_mult; in weapon_do_electronics_effect()
501 float elec_weap_mult; //multiplier on weapon subsystem and turrets member
2236 stuff_float(&wip->elec_weap_mult); in parse_weapon()6634 disrupt_time*=wip->elec_weap_mult; in weapon_do_electronics_effect()8588 this->elec_weap_mult = 1.0f; in reset()