/dports/games/toppler/toppler-1.1.6/ |
H A D | elevators.cc | 48 } elevators[MAX_ELE]; variable 76 if ((elevators[t].angle == col) && (elevators[t].vertical == row)) { in ele_select() 133 if (!lev_is_station(elevators[ae].vertical, elevators[ae].angle)) in ele_deactivate() 134 elevators[ae].bg = lev_putplatform(elevators[ae].vertical, elevators[ae].angle); in ele_deactivate() 136 if (lev_is_bottom_station(elevators[ae].vertical, elevators[ae].angle)) in ele_deactivate() 139 elevators[ae].bg = lev_tower(elevators[ae].vertical, elevators[ae].angle); in ele_deactivate() 148 lev_restore(elevators[t].vertical, elevators[t].angle, elevators[t].bg); in ele_update() 149 lev_platform2empty(elevators[t].vertical, elevators[t].angle); in ele_update() 151 lev_stick2platform(elevators[t].vertical, elevators[t].angle); in ele_update() 152 if (lev_is_bottom_station(elevators[t].vertical, elevators[t].angle)) { in ele_update() [all …]
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/dports/databases/pear-XML_Query2XML/XML_Query2XML-1.7.2/tests/XML_Query2XML/AllDBLayers/getXML/ |
H A D | unserializationPrefix_complexElement_columnName.phpt | 64 <elevators>2</elevators> 70 <elevators>2</elevators> 76 <elevators>2</elevators> 82 <elevators>2</elevators> 87 <elevators>2</elevators> 101 <elevators>1</elevators> 107 <elevators>1</elevators> 113 <elevators>1</elevators> 119 <elevators>1</elevators> 124 <elevators>1</elevators>
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H A D | unserializationPrefix_simpleElement_columnName.phpt | 50 <elevators>2</elevators> 56 <elevators>2</elevators> 62 <elevators>2</elevators> 77 <elevators>1</elevators> 83 <elevators>1</elevators> 89 <elevators>1</elevators>
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/tiles/ |
H A D | interior-elevators.png_MTP.cfg | 21 image: "tiles/interior-elevators.png", 31 image: "tiles/interior-elevators.png", 41 image: "tiles/interior-elevators.png", 52 image: "tiles/interior-elevators.png", 56 image: "tiles/interior-elevators.png", 67 image: "tiles/interior-elevators.png", 71 image: "tiles/interior-elevators.png", 82 image: "tiles/interior-elevators.png", 86 image: "tiles/interior-elevators.png", 98 image: "tiles/interior-elevators.png", [all …]
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H A D | interior-elevators.png_MTP_horizontal.cfg | 21 image: "tiles/interior-elevators.png", 31 image: "tiles/interior-elevators.png", 41 image: "tiles/interior-elevators.png", 51 image: "tiles/interior-elevators.png", 61 image: "tiles/interior-elevators.png", 71 image: "tiles/interior-elevators.png", 81 image: "tiles/interior-elevators.png", 85 image: "tiles/interior-elevators.png", 89 image: "tiles/interior-elevators.png", 99 image: "tiles/interior-elevators.png", [all …]
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/dports/databases/pear-XML_Query2XML/XML_Query2XML-1.7.2/tests/ |
H A D | Query2XML_Tests.sql | 130 …adway & 72nd Str', '123 456 7890', '<building><floors>4</floors><elevators>2</elevators><square_me… 131 …ont', 'Palmer Ave 71', '456 7890', '<building><floors>2</floors><elevators>1</elevators><square_me…
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H A D | Query2XML_Tests.psql | 130 …adway & 72nd Str', '123 456 7890', '<building><floors>4</floors><elevators>2</elevators><square_me… 131 …ont', 'Palmer Ave 71', '456 7890', '<building><floors>2</floors><elevators>1</elevators><square_me…
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/dports/games/toppler/toppler-1.1.6/po/ |
H A D | POTFILES.in | 9 elevators.cc 10 elevators.h
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/dports/games/flightgear/flightgear-2020.3.11/src/AIModel/ |
H A D | AICarrier.cxx | 244 elevators = false; in init() 298 SGRawValuePointer<bool>(&elevators)); in bind() 552 if ((elevators && pos_norm >= 1 ) || (!elevators && pos_norm <= 0 )) in UpdateElevator() 556 if ( elevators ) { in UpdateElevator()
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H A D | AICarrier.hxx | 163 bool elevators; member in FGAICarrier
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props-interactive/platforms/ |
H A D | woodplatform.cfg | 6 image: "tiles/interior-elevators.png",
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H A D | platform-world1-interior.cfg | 6 image: "tiles/interior-elevators.png",
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H A D | platform-world1-interior-horizontal.cfg | 6 image: "tiles/interior-elevators.png",
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/dports/astro/kosmindoormap/kosmindoormap-21.12.3/ |
H A D | README.md | 9 …loor-level separation of OSM data and inter-floor navigation using stairs, escalators or elevators. 14 * Integration with KPublicTransport realtime equipment (elevators/escalators/etc) status informatio…
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/ |
H A D | tiles.cfg | 43 iel: "interior-elevators.png_MTP.cfg", 44 ieh: "interior-elevators.png_MTP_horizontal.cfg",
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/dports/games/flightgear/flightgear-2020.3.11/docs-mini/ |
H A D | README.running | 27 to raise the elevators until the plane rolls off the runway and into 50 elevators (as well as how to look around), try to circle around and 78 - vertical movement controls the elevators
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/dports/games/neverball/neverball-1.6.0/data/map-misc/ |
H A D | edge-test.map | 16 "message" "Ride the elevators to the top.\They move quickly,\so don't dally too long.\"
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/dports/devel/kpublictransport/kpublictransport-21.12.3/src/lib/backends/ |
H A D | ivvassparser.cpp | 100 const auto elevators = obj.value(QLatin1String("elevators")).toArray(); in parseLocations() local 102 locs.reserve(locs.size() + elevators.size() + escalators.size()); in parseLocations() 103 for (const auto &eleV : elevators) { in parseLocations()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/ |
H A D | Script.c | 127 …var elevators = FindObjects(Find_ID(ElevatorCase), Find_InRect(-ELEVATOR_CALL_DISTANCE, AbsY(0), E… in GetExtraInteractions() local 128 for (var elevator in elevators) in GetExtraInteractions() local
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BASEDATA/LEVELS/ |
H A D | level16.bsl | 82 -- elevators 153 -- Create elevators
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H A D | level18.bsl | 223 -- elevators 339 -- Create elevators
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/dports/x11/workrave/workrave-1.10.44/ |
H A D | TODO | 56 > (kind of like the music that would play on elevators if real life wasn't boring). It would be nice
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/dports/devel/kpublictransport/kpublictransport-21.12.3/ |
H A D | README.md | 11 * Realtime information about the operational status of elevators or escalators.
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/dports/games/gl-117/gl-117-1.3.2-src/doc/src/ |
H A D | aerodynamics.tex | 69 This pitch movement is produced by the elevators and
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/dports/games/neverball/neverball-1.6.0/data/map-hard/ |
H A D | risers.map | 15 "message" "Ride the elevators to the top.\They move quickly,\so don't dally too long.\"
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