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Searched refs:emmissive (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/objviewer/
H A Dglm.h40 float emmissive[4]; /* emmissive component */ member
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/objviewer/
H A Dglm.h40 float emmissive[4]; /* emmissive component */ member
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/ac/
H A Dac3d.cpp290 osg::Vec4 emmissive; in readMaterial() local
291 stream >> emmissive[0] >> emmissive[1] >> emmissive[2]; in readMaterial()
292 mMaterial->setEmission(osg::Material::FRONT_AND_BACK, emmissive); in readMaterial()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/ac/
H A Dac3d.cpp281 osg::Vec4 emmissive; in readMaterial() local
282 stream >> emmissive[0] >> emmissive[1] >> emmissive[2]; in readMaterial()
283 mMaterial->setEmission(osg::Material::FRONT_AND_BACK, emmissive); in readMaterial()
/dports/games/torcs/torcs-1.3.7/
H A DREADME371 emmissive color of lod (model becomes dark at a certain distance), single