Home
last modified time | relevance | path

Searched refs:empty_timer (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dp_arms.cpp6 static int empty_timer = 0; variable
118 if (empty_timer) in PDoWeapons()
119 empty_timer--; in PDoWeapons()
156 if (empty_timer <= 0) in FireWeapon()
159 empty_timer = 50; in FireWeapon()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dp_arms.cpp18 static int empty_timer = 0; variable
305 if (empty_timer) in PDoWeapons()
306 empty_timer--; in PDoWeapons()
611 if (empty_timer <= 0) in FireWeapon()
614 empty_timer = 50; in FireWeapon()