Home
last modified time | relevance | path

Searched refs:enableAlphaTest (Results 1 – 22 of 22) sorted by relevance

/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp72 bool enableAlphaTest = id.Bit(FS_BIT_ALPHA_TEST); in GenerateFragmentShader() local
109 …bool earlyFragmentTests = ((!enableAlphaTest && !enableColorTest) || testForceToZero) && !gstate_c… in GenerateFragmentShader()
159 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
195 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
218 if (enableAlphaTest) { in GenerateFragmentShader()
286 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
332 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
338 …if (compat.bitwiseOps && ((enableColorTest && !colorTestAgainstZero) || (enableAlphaTest && !alpha… in GenerateFragmentShader()
378 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
736 } else if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
[all …]
H A DShaderId.cpp244 bool enableAlphaTest = gstate.isAlphaTestEnabled() && !IsAlphaTestTriviallyTrue(); in ComputeFragmentShaderID() local
280 if (enableAlphaTest) { in ComputeFragmentShaderID()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp72 bool enableAlphaTest = id.Bit(FS_BIT_ALPHA_TEST); in GenerateFragmentShader() local
109 …bool earlyFragmentTests = ((!enableAlphaTest && !enableColorTest) || testForceToZero) && !gstate_c… in GenerateFragmentShader()
159 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
195 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
218 if (enableAlphaTest) { in GenerateFragmentShader()
286 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
332 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
338 …if (compat.bitwiseOps && ((enableColorTest && !colorTestAgainstZero) || (enableAlphaTest && !alpha… in GenerateFragmentShader()
378 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
736 } else if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
[all …]
H A DShaderId.cpp244 bool enableAlphaTest = gstate.isAlphaTestEnabled() && !IsAlphaTestTriviallyTrue(); in ComputeFragmentShaderID() local
280 if (enableAlphaTest) { in ComputeFragmentShaderID()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DFragmentShaderGenerator.cpp72 bool enableAlphaTest = id.Bit(FS_BIT_ALPHA_TEST); in GenerateFragmentShader() local
109 …bool earlyFragmentTests = ((!enableAlphaTest && !enableColorTest) || testForceToZero) && !gstate_c… in GenerateFragmentShader()
159 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
195 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
218 if (enableAlphaTest) { in GenerateFragmentShader()
286 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
332 if (enableAlphaTest || enableColorTest) { in GenerateFragmentShader()
338 …if (compat.bitwiseOps && ((enableColorTest && !colorTestAgainstZero) || (enableAlphaTest && !alpha… in GenerateFragmentShader()
378 if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
736 } else if (enableAlphaTest && !alphaTestAgainstZero) { in GenerateFragmentShader()
[all …]
H A DShaderId.cpp244 bool enableAlphaTest = gstate.isAlphaTestEnabled() && !IsAlphaTestTriviallyTrue(); in ComputeFragmentShaderID() local
280 if (enableAlphaTest) { in ComputeFragmentShaderID()
/dports/games/residualvm/residualvm-0.3.1/graphics/tinygl/
H A Dzbuffer.h397 void enableAlphaTest(bool enable) { in enableAlphaTest() function
428 …l kInterpST, bool kInterpSTZ, int kDrawLogic, bool kDepthWrite, bool enableAlphaTest, bool kEnable…
431 …ol kInterpST, bool kInterpSTZ, int kDrawMode, bool kDepthWrite, bool enableAlphaTest, bool kEnable…
434 …l kInterpZ, bool kInterpST, bool kInterpSTZ, int kDrawMode, bool kDepthWrite, bool enableAlphaTest>
H A Dzdirtyrect.cpp216 c->fb->enableAlphaTest(false); in tglPresentBufferDirtyRects()
223 c->fb->enableAlphaTest(alphaTestEnabled); in tglPresentBufferDirtyRects()
474 c->fb->enableAlphaTest(state.alphaTest); in applyState()
583 c->fb->enableAlphaTest(state.alphaTest); in applyState()
H A Dmisc.cpp93 c->fb->enableAlphaTest(v); in glopEnableDisable()
H A Dinit.cpp180 c->fb->enableAlphaTest(false); in glInit()
/dports/games/scummvm/scummvm-2.5.1/graphics/tinygl/
H A Dzbuffer.h399 void enableAlphaTest(bool enable) { in enableAlphaTest() function
430 …l kInterpST, bool kInterpSTZ, int kDrawLogic, bool kDepthWrite, bool enableAlphaTest, bool kEnable…
433 …ol kInterpST, bool kInterpSTZ, int kDrawMode, bool kDepthWrite, bool enableAlphaTest, bool kEnable…
436 …l kInterpZ, bool kInterpST, bool kInterpSTZ, int kDrawMode, bool kDepthWrite, bool enableAlphaTest>
H A Dzdirtyrect.cpp216 c->fb->enableAlphaTest(false); in tglPresentBufferDirtyRects()
223 c->fb->enableAlphaTest(alphaTestEnabled); in tglPresentBufferDirtyRects()
476 c->fb->enableAlphaTest(state.alphaTest); in applyState()
587 c->fb->enableAlphaTest(state.alphaTest); in applyState()
H A Dmisc.cpp93 c->fb->enableAlphaTest(v); in glopEnableDisable()
H A Dinit.cpp180 c->fb->enableAlphaTest(false); in glInit()
/dports/games/libretro-desmume2015/desmume2015-d6128e6/desmume/src/
H A Dgfx3d.h643 , enableAlphaTest(true) in GFX3D_State()
672 BOOL enableTexturing, enableAlphaTest, enableAlphaBlending, member
H A DOGLRender.h108 GLuint enableAlphaTest; member
H A Dgfx3d.cpp2082 gfx3d.state.enableAlphaTest = BIT2(control); in gfx3d_doFlush()
2416 { "GSEA", 4, 1, &gfx3d.state.enableAlphaTest},
2548 gfx3d.state.enableAlphaTest = (DISP3DCNT.EnableAlphaTest != 0); in gfx3d_parseCurrentDISP3DCNT()
H A DOGLRender_3_2.cpp1246 state->enableAlphaTest = (engine.renderState.enableAlphaTest) ? GL_TRUE : GL_FALSE; in BeginRender()
H A DOGLRender.cpp2384 …glUniform1i(OGLRef.uniformStateEnableAlphaTest, (engine.renderState.enableAlphaTest) ? GL_TRUE : G… in BeginRender()
2392 if(engine.renderState.enableAlphaTest && (engine.renderState.alphaTestRef > 0)) in BeginRender()
3570 …glUniform1i(OGLRef.uniformStateEnableAlphaTest, (engine.renderState.enableAlphaTest) ? GL_TRUE : G… in BeginRender()
3578 if(engine.renderState.enableAlphaTest && (engine.renderState.alphaTestRef > 0)) in BeginRender()
4232 …glUniform1i(OGLRef.uniformStateEnableAlphaTest, (engine.renderState.enableAlphaTest) ? GL_TRUE : G… in BeginRender()
H A Drasterize.cpp572 …(this->_softRender->currentRenderState->enableAlphaTest && shaderOutput.a < this->_softRender->cur… in pixel()
/dports/games/py-fife/fifengine-0.4.2/engine/core/video/opengl/
H A Drenderbackendopengl.h119 void enableAlphaTest();
H A Drenderbackendopengl.cpp585 void RenderBackendOpenGL::enableAlphaTest() { in enableAlphaTest() function in FIFE::RenderBackendOpenGL
600 enableAlphaTest(); in setAlphaTest()
1190 enableAlphaTest(); in renderWithZ()
1244 enableAlphaTest(); in renderWithZTest()
1363 enableAlphaTest(); in renderWithMultitextureAndZ()