/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | item.h | 231 virtual void enchantItem(int itemIndex, int amount); 263 virtual void enchantItem(int itemIndex, int amount); 295 virtual void enchantItem(int itemIndex, int amount);
|
H A D | item.cpp | 273 void InventoryItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::InventoryItems 360 void WeaponItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::WeaponItems 378 InventoryItems::enchantItem(itemIndex, amount); in enchantItem() 532 void ArmorItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::ArmorItems 550 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
|
H A D | spells.h | 95 void enchantItem();
|
H A D | spells.cpp | 66 &Spells::elementalStorm, &Spells::enchantItem, &Spells::energyBlast, in executeSpell() 484 void Spells::enchantItem() { in enchantItem() function in Xeen::Spells
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | item.h | 237 virtual void enchantItem(int itemIndex, int amount); 269 void enchantItem(int itemIndex, int amount) override; 301 void enchantItem(int itemIndex, int amount) override;
|
H A D | item.cpp | 273 void InventoryItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::InventoryItems 379 void WeaponItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::WeaponItems 397 InventoryItems::enchantItem(itemIndex, amount); in enchantItem() 561 void ArmorItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::ArmorItems 579 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
|
H A D | spells.h | 95 void enchantItem();
|
H A D | spells.cpp | 73 &Spells::elementalStorm, &Spells::enchantItem, &Spells::energyBlast, in executeSpell() 492 void Spells::enchantItem() { in enchantItem() function in Xeen::Spells
|
/dports/games/scourge/scourge/src/ |
H A D | inven.cpp | 73 pcUi->getScourge()->enchantItem( creature, item ); in handleEvent()
|
H A D | scourge.h | 788 bool enchantItem( Creature *creature, Item *item );
|
H A D | scourge.cpp | 3801 bool Scourge::enchantItem( Creature *creature, Item *item ) { in enchantItem() function in Scourge
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/ |
H A D | mechanicsmanagerimp.cpp | 318 MWWorld::ContainerStoreIterator enchantItem = inv.getSelectedEnchantItem(); in update() local 319 if (enchantItem != inv.end()) in update() 320 winMgr->setSelectedEnchantItem(*enchantItem); in update()
|
H A D | character.cpp | 1511 const MWWorld::Ptr& enchantItem = *inv.getSelectedEnchantItem(); in updateWeaponState() local 1512 spellid = enchantItem.getClass().getEnchantment(enchantItem); in updateWeaponState()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/dialogs/ |
H A D | dialogs_items.cpp | 914 _oldCharacter->_items[category].enchantItem(itemIndex, amount); in doItemOptions()
|
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/dialogs/ |
H A D | dialogs_items.cpp | 891 _oldCharacter->_items[category].enchantItem(itemIndex, amount); in doItemOptions()
|