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Searched refs:enchantItem (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Ditem.h231 virtual void enchantItem(int itemIndex, int amount);
263 virtual void enchantItem(int itemIndex, int amount);
295 virtual void enchantItem(int itemIndex, int amount);
H A Ditem.cpp273 void InventoryItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::InventoryItems
360 void WeaponItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::WeaponItems
378 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
532 void ArmorItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::ArmorItems
550 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
H A Dspells.h95 void enchantItem();
H A Dspells.cpp66 &Spells::elementalStorm, &Spells::enchantItem, &Spells::energyBlast, in executeSpell()
484 void Spells::enchantItem() { in enchantItem() function in Xeen::Spells
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Ditem.h237 virtual void enchantItem(int itemIndex, int amount);
269 void enchantItem(int itemIndex, int amount) override;
301 void enchantItem(int itemIndex, int amount) override;
H A Ditem.cpp273 void InventoryItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::InventoryItems
379 void WeaponItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::WeaponItems
397 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
561 void ArmorItems::enchantItem(int itemIndex, int amount) { in enchantItem() function in Xeen::ArmorItems
579 InventoryItems::enchantItem(itemIndex, amount); in enchantItem()
H A Dspells.h95 void enchantItem();
H A Dspells.cpp73 &Spells::elementalStorm, &Spells::enchantItem, &Spells::energyBlast, in executeSpell()
492 void Spells::enchantItem() { in enchantItem() function in Xeen::Spells
/dports/games/scourge/scourge/src/
H A Dinven.cpp73 pcUi->getScourge()->enchantItem( creature, item ); in handleEvent()
H A Dscourge.h788 bool enchantItem( Creature *creature, Item *item );
H A Dscourge.cpp3801 bool Scourge::enchantItem( Creature *creature, Item *item ) { in enchantItem() function in Scourge
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Dmechanicsmanagerimp.cpp318 MWWorld::ContainerStoreIterator enchantItem = inv.getSelectedEnchantItem(); in update() local
319 if (enchantItem != inv.end()) in update()
320 winMgr->setSelectedEnchantItem(*enchantItem); in update()
H A Dcharacter.cpp1511 const MWWorld::Ptr& enchantItem = *inv.getSelectedEnchantItem(); in updateWeaponState() local
1512 spellid = enchantItem.getClass().getEnchantment(enchantItem); in updateWeaponState()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/dialogs/
H A Ddialogs_items.cpp914 _oldCharacter->_items[category].enchantItem(itemIndex, amount); in doItemOptions()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/dialogs/
H A Ddialogs_items.cpp891 _oldCharacter->_items[category].enchantItem(itemIndex, amount); in doItemOptions()