/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/saga/ |
H A D | compress_saga.cpp | 261 encodeAudio(TEMP_RAW, true, _sampleRate, tempEncoded, _format); in encodeEntry() 274 encodeAudio(TEMP_RAW, true, _sampleRate, tempEncoded, _format); in encodeEntry() 290 encodeAudio(TEMP_RAW, true, _sampleRate, tempEncoded, _format); in encodeEntry() 309 encodeAudio(TEMP_RAW, true, _sampleRate, tempEncoded, _format); in encodeEntry()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/tinsel/ |
H A D | compress_tinsel.cpp | 87 encodeAudio(TEMP_RAW, true, 22050, TEMP_ENC, _format); in convertTinselRawSample() 235 encodeAudio(TEMP_RAW, true, 22050, TEMP_ENC, _format); in convertTinselADPCMSample()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/ |
H A D | compress.h | 131 …void encodeAudio(const char *inname, bool rawInput, int rawSamplerate, const char *outname, AudioF…
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H A D | compress.cpp | 121 void CompressionTool::encodeAudio(const char *inname, bool rawInput, int rawSamplerate, const char … in encodeAudio() function in CompressionTool 608 encodeAudio(outName, false, -1, tempEncoded, compMode); in extractAndEncodeWAV() 695 encodeAudio(TEMP_RAW, true, sampleRate, outName, compmode); in extractAndEncodeAIFF() 783 encodeAudio(outName, true, real_samplerate, tempEncoded, compMode); in extractAndEncodeVOC()
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H A D | encode_dxa.cpp | 770 encodeAudio(inpath->getFullPath().c_str(), false, -1, outpath->getFullPath().c_str(), _format); in convertWAV()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/tony/ |
H A D | compress_tony.cpp | 155 encodeAudio(TEMP_RAW, true, rate, TEMP_ENC, _format); in convertTonyADPCMSample()
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H A D | compress_tony_vdb.cpp | 120 encodeAudio(TEMP_RAW, true, _rate, TEMP_ENC, _format); in convertTonyADPCMSample()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/scumm/ |
H A D | compress_scumm_sou.cpp | 165 encodeAudio(TEMP_RAW, true, 44100, tempEncoded, _format); in get_part()
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H A D | compress_scumm_bun.cpp | 629 encodeAudio(fbuf, false, -1, fbuf2, AUDIO_FLAC); in encodeWaveWithFlac() 637 encodeAudio(fbuf, false, -1, fbuf2, AUDIO_VORBIS); in encodeWaveWithOgg() 646 encodeAudio(fbuf, false, -1, fbuf2, AUDIO_MP3); in encodeWaveWithLame()
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H A D | compress_scumm_san.cpp | 38 encodeAudio(fbuf.c_str(), true, 22050, fbuf2.getFullPath().c_str(), AUDIO_VORBIS); in encodeSanWaveWithOgg() 46 encodeAudio(fbuf.c_str(), true, 22050, fbuf2.getFullPath().c_str(), AUDIO_MP3); in encodeSanWaveWithLame()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/sword2/ |
H A D | compress_sword2.cpp | 184 encodeAudio(TEMP_WAV, false, -1, tempEncoded, _format); in execute()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/cygnal/ |
H A D | rtmp_server.h | 74 std::shared_ptr<cygnal::Buffer> encodeAudio(std::uint8_t *data, size_t size);
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H A D | rtmp_server.cpp | 1050 RTMPServer::encodeAudio(std::uint8_t *data, size_t size) in encodeAudio() function in cygnal::RTMPServer
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/sword1/ |
H A D | compress_sword1.cpp | 460 encodeAudio(TEMP_RAW, true, 11025, _audioOuputFilename.c_str(), _format); in convertData() 670 encodeAudio(inName, false, -1, outName, _format); in compressMusic()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/queen/ |
H A D | compress_queen.cpp | 272 encodeAudio(TEMP_SB, true, 11840, tempEncoded, _format); in execute()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/tucker/ |
H A D | compress_tucker.cpp | 88 encodeAudio(input, true, 22050, tempEncoded, _format); in compress_file_raw()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/sci/ |
H A D | compress_sci.cpp | 314 encodeAudio(TEMP_RAW, true, sampleRate, TEMP_ENC, _format); in compressData()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/kyra/ |
H A D | compress_kyra.cpp | 296 encodeAudio(TEMP_RAW, true, header.freq, outfile, _format); in compressAUDFile()
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/dports/multimedia/vlc/vlc-3.0.16/doc/ |
H A D | ChangeLog-2013 | 18952 avcodec: cleanup encodeAudio
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