/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/endgame/ |
H A D | credits.fdh | 6 //----------------[referenced from endgame/credits.cpp]--------------// 12 //----------------[referenced from endgame/credits.cpp]--------------// 16 /* located in endgame/credits.cpp */ 18 //----------------[referenced from endgame/credits.cpp]--------------// 28 //----------------[referenced from endgame/credits.cpp]--------------// 35 //----------------[referenced from endgame/credits.cpp]--------------// 41 //----------------[referenced from endgame/credits.cpp]--------------// 47 //----------------[referenced from endgame/credits.cpp]--------------// 54 //----------------[referenced from endgame/credits.cpp]--------------//
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H A D | misc.fdh | 6 //-----------------[referenced from endgame/misc.cpp]----------------// 12 //-----------------[referenced from endgame/misc.cpp]----------------// 16 /* located in endgame/misc.cpp */ 18 //-----------------[referenced from endgame/misc.cpp]----------------// 34 //-----------------[referenced from endgame/misc.cpp]----------------//
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H A D | island.fdh | 6 //----------------[referenced from endgame/island.cpp]---------------// 10 /* located in endgame/island.cpp */ 12 //----------------[referenced from endgame/island.cpp]---------------//
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H A D | CredReader.fdh | 6 //--------------[referenced from endgame/CredReader.cpp]-------------// 13 //--------------[referenced from endgame/CredReader.cpp]-------------//
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/dports/games/brutalchess/brutalchess-0.5.2/src/ |
H A D | brutalplayer.cpp | 130 bool endgame = false; in evaluateBoard() local 132 endgame = true; in evaluateBoard() 136 balance += queenBonus(locations[Piece::QUEEN][i], board, turn, endgame); in evaluateBoard() 139 balance += rookBonus(locations[Piece::ROOK][i], board, turn, endgame); in evaluateBoard() 142 balance += bishopBonus(locations[Piece::BISHOP][i], board, turn, endgame); in evaluateBoard() 145 balance += knightBonus(locations[Piece::KNIGHT][i], board, turn, endgame); in evaluateBoard() 148 balance += pawnBonus(locations[Piece::PAWN][i], board, turn, endgame); in evaluateBoard() 151 balance += kingBonus(locations[Piece::KING][i], board, turn, endgame); in evaluateBoard() 159 if (!endgame) { in queenBonus() 179 …Player::rookBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame) { in rookBonus() argument [all …]
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H A D | chessplayers.h | 48 int pawnBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame); 49 int knightBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame); 50 int bishopBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame); 51 int rookBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame); 52 int queenBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame); 53 int kingBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | takeover.c | 669 int endgame = 0; in AdvancedEnemyTakeoverMovements() local 671 endgame = 1; in AdvancedEnemyTakeoverMovements() 1332 if (endgame) in EvaluatePosition() 1338 if (endgame) in EvaluatePosition() 1366 …(EvaluatePosition(color, row + 1, layer + 1, endgame) + EvaluatePosition(color, row - 1, layer + 1… in EvaluatePosition() 1373 } else if (endgame) { in EvaluatePosition() 1384 } else if (endgame) { in EvaluatePosition() 1430 } else if (endgame) { in EvaluateCenterPosition() 1437 if ((NumCapsules[player]>0) && (!endgame)) in EvaluateCenterPosition() 1450 if (!endgame) in EvaluateCenterPosition() [all …]
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/dports/games/gnugo/gnugo-3.8/patterns/ |
H A D | endgame.db | 65 # EE edge endgame 67 # CE center endgame 86 # in the endgame. 270 OOXX endgame move 676 |XO endgame move 749 |*O endgame ko 759 |.X endgame ko 769 |.X? endgame ko 1168 # in the endgame. 1218 ??X endgame move [all …]
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H A D | Makefile.am | 24 endgame.db\ 82 influence.c barriers.c endgame.c aa_attackpat.c\ 98 endgame.db eyes.db fuseki.db fuseki9.dbz fuseki13.dbz fuseki19.dbz\ 157 endgame.c : $(srcdir)/endgame.db mkpat$(EXEEXT) 158 ./mkpat -b endpat -i $(srcdir)/endgame.db -o endgame.c
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/dports/games/gnuchess/gnuchess-6.2.9/src/engine/ |
H A D | material.cpp | 208 int opening, endgame; in material_comp_info() local 647 endgame = 0; in material_comp_info() 661 endgame += wp * PawnEndgame; in material_comp_info() 662 endgame += wn * KnightEndgame; in material_comp_info() 663 endgame += wb * BishopEndgame; in material_comp_info() 664 endgame += wr * RookEndgame; in material_comp_info() 665 endgame += wq * QueenEndgame; in material_comp_info() 667 endgame -= bp * PawnEndgame; in material_comp_info() 670 endgame -= br * RookEndgame; in material_comp_info() 671 endgame -= bq * QueenEndgame; in material_comp_info() [all …]
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H A D | pawn.cpp | 300 int opening[ColourNb], endgame[ColourNb]; in pawn_comp_info() local 344 endgame[colour] = 0; in pawn_comp_info() 470 endgame[me] -= DoubledEndgame; in pawn_comp_info() 476 endgame[me] -= IsolatedEndgame; in pawn_comp_info() 479 endgame[me] -= IsolatedEndgame; in pawn_comp_info() 486 endgame[me] -= BackwardEndgame; in pawn_comp_info() 489 endgame[me] -= BackwardEndgame; in pawn_comp_info() 495 endgame[me] += quad(CandidateEndgameMin,CandidateEndgameMax,rank); in pawn_comp_info() 512 info->endgame = ((endgame[White] - endgame[Black]) * PawnStructureWeight) / 256; in pawn_comp_info()
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H A D | eval.cpp | 234 int opening, endgame; in eval() local 250 endgame = 0; in eval() 257 endgame += mat_info->endgame; in eval() 265 endgame += board->endgame; in eval() 272 endgame += pawn_info->endgame; in eval() 595 ASSERT(endgame!=NULL); in eval_piece() 807 ASSERT(endgame!=NULL); in eval_king() 942 ASSERT(endgame!=NULL); in eval_passer() 1017 ASSERT(endgame!=NULL); in eval_pattern() 1024 *endgame -= TrappedBishop; in eval_pattern() [all …]
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H A D | board.cpp | 185 if (board->endgame != board_endgame(board)) return false; in board_is_ok() 371 board->endgame = board_endgame(board); in board_init_list() 512 int endgame; in board_endgame() local 519 endgame = 0; in board_endgame() 525 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame() 530 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame() 534 return endgame; in board_endgame()
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/dports/games/xtic/xtic1.12/src/ |
H A D | think.c | 20 if (!endgame()) in selpospiece() 38 if (!endgame()) in selpospiece() 71 if (!endgame()) in sppmax() 82 if (!endgame()) in sppmax() 108 if (!endgame()) in sppmin() 119 if (!endgame()) in sppmin()
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/dports/games/scid/scid/engines/togaII1.2.1a/src/ |
H A D | pawn.cpp | 289 int opening[ColourNb], endgame[ColourNb]; in pawn_comp_info() local 333 endgame[colour] = 0; in pawn_comp_info() 459 endgame[me] -= DoubledEndgame; in pawn_comp_info() 465 endgame[me] -= IsolatedEndgame; in pawn_comp_info() 468 endgame[me] -= IsolatedEndgame; in pawn_comp_info() 475 endgame[me] -= BackwardEndgame; in pawn_comp_info() 478 endgame[me] -= BackwardEndgame; in pawn_comp_info() 484 endgame[me] += quad(CandidateEndgameMin,CandidateEndgameMax,rank); in pawn_comp_info() 501 info->endgame = ((endgame[White] - endgame[Black]) * PawnStructureWeight) / 256; in pawn_comp_info()
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H A D | eval.cpp | 256 int opening, endgame; in eval() local 289 endgame = 0; in eval() 296 endgame += mat_info->endgame; in eval() 304 endgame += board->endgame; in eval() 311 endgame += pawn_info->endgame; in eval() 328 endgame += 10; in eval() 332 endgame -= 10; in eval() 666 ASSERT(endgame!=NULL); in eval_piece() 910 ASSERT(endgame!=NULL); in eval_king() 1113 ASSERT(endgame!=NULL); in eval_passer() [all …]
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H A D | material.cpp | 203 int opening, endgame; in material_comp_info() local 644 endgame = 0; in material_comp_info() 658 endgame += wp * PawnEndgame; in material_comp_info() 659 endgame += ewf; in material_comp_info() 662 endgame -= bp * PawnEndgame; in material_comp_info() 663 endgame -= ebf; in material_comp_info() 712 endgame += BishopPairEndgame; in material_comp_info() 717 endgame -= BishopPairEndgame; in material_comp_info() 728 info->endgame = (endgame * MaterialWeight) / 256; in material_comp_info()
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H A D | board.cpp | 163 if (board->endgame != board_endgame(board)) return false; in board_is_ok() 356 board->endgame = board_endgame(board); in board_init_list() 499 int endgame; in board_endgame() local 506 endgame = 0; in board_endgame() 512 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame() 517 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame() 521 return endgame; in board_endgame()
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/dports/net-p2p/btpd/btpd-0.16/btpd/ |
H A D | download.c | 17 if (n->endgame) { in dl_on_piece_ann() 39 if (n->endgame) in dl_on_download() 55 if (!p->n->endgame) in dl_on_undownload() 86 if (n->endgame) in dl_on_ok_piece() 115 if (n->endgame) { in dl_on_bad_piece() 154 if (n->endgame) { in dl_on_block()
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/dports/games/luola/luola-1.3.2/src/ |
H A D | animation.c | 47 int endgame; variable 238 endgame = -1; in reinit_animation() 359 if (endgame > 0) in animate_frame() 360 endgame--; in animate_frame() 361 else if (endgame == 0) in animate_frame() 404 if (endgame == -1) { in animate_frame() 408 endgame = 30; in animate_frame()
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/dports/games/penguin-command/penguin-command-1.6.11/src/ |
H A D | game.c | 4 int endgame=0,MouseX,MouseY,MissilesCreated=0,NewMissile=10000,WaveNum=0, variable 125 endgame=1; in GameEvents() 330 if (!endgame) { in ProcessEvents() 331 endgame=1; in ProcessEvents() 334 endgame=0; in ProcessEvents() 424 Flicker=1;endgame=0; in StartGame() 425 while ((!endgame)&&(!Quit)) { in StartGame()
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/dports/lang/tcl86/tcl8.6.12/generic/ |
H A D | tclStrToD.c | 611 goto endgame; in TclParseNumber() 624 goto endgame; in TclParseNumber() 739 goto endgame; in TclParseNumber() 746 goto endgame; in TclParseNumber() 783 goto endgame; in TclParseNumber() 810 goto endgame; in TclParseNumber() 852 goto endgame; in TclParseNumber() 910 goto endgame; in TclParseNumber() 918 goto endgame; in TclParseNumber() 959 goto endgame; in TclParseNumber() [all …]
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/dports/games/xbl/xbl-1.1.6/ |
H A D | gameevent.c | 78 if ( bl->opt.state==DEMO ) endgame(bl,0) ; in gameevent() 112 endgame(bl,0) ; in gameevent() 118 endgame(bl,1) ; in gameevent() 195 endgame(bl,1) ; in gameevent() 207 endgame(bl,0) ; return ; in gameevent() 270 endgame(bl,0) ; in gameevent()
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/dports/lang/tcl87/tcl8.7a5/generic/ |
H A D | tclStrToD.c | 626 goto endgame; in TclParseNumber() 639 goto endgame; in TclParseNumber() 777 goto endgame; in TclParseNumber() 784 goto endgame; in TclParseNumber() 825 goto endgame; in TclParseNumber() 860 goto endgame; in TclParseNumber() 912 goto endgame; in TclParseNumber() 959 goto endgame; in TclParseNumber() 1000 goto endgame; in TclParseNumber() 1010 goto endgame; in TclParseNumber() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | menu_gump.cpp | 128 bool endgame = ConfMan.getBool("endgame"); in InitGump() local 134 if ((quotes || i != 6) && (endgame || i != 7)) { in InitGump() 223 bool endgame = ConfMan.getBool("endgame"); in selectEntry() local 248 if (endgame) Game::get_instance()->playEndgameMovie(true); in selectEntry()
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