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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/endgame/
H A Dcredits.fdh6 //----------------[referenced from endgame/credits.cpp]--------------//
12 //----------------[referenced from endgame/credits.cpp]--------------//
16 /* located in endgame/credits.cpp */
18 //----------------[referenced from endgame/credits.cpp]--------------//
28 //----------------[referenced from endgame/credits.cpp]--------------//
35 //----------------[referenced from endgame/credits.cpp]--------------//
41 //----------------[referenced from endgame/credits.cpp]--------------//
47 //----------------[referenced from endgame/credits.cpp]--------------//
54 //----------------[referenced from endgame/credits.cpp]--------------//
H A Dmisc.fdh6 //-----------------[referenced from endgame/misc.cpp]----------------//
12 //-----------------[referenced from endgame/misc.cpp]----------------//
16 /* located in endgame/misc.cpp */
18 //-----------------[referenced from endgame/misc.cpp]----------------//
34 //-----------------[referenced from endgame/misc.cpp]----------------//
H A Disland.fdh6 //----------------[referenced from endgame/island.cpp]---------------//
10 /* located in endgame/island.cpp */
12 //----------------[referenced from endgame/island.cpp]---------------//
H A DCredReader.fdh6 //--------------[referenced from endgame/CredReader.cpp]-------------//
13 //--------------[referenced from endgame/CredReader.cpp]-------------//
/dports/games/brutalchess/brutalchess-0.5.2/src/
H A Dbrutalplayer.cpp130 bool endgame = false; in evaluateBoard() local
132 endgame = true; in evaluateBoard()
136 balance += queenBonus(locations[Piece::QUEEN][i], board, turn, endgame); in evaluateBoard()
139 balance += rookBonus(locations[Piece::ROOK][i], board, turn, endgame); in evaluateBoard()
142 balance += bishopBonus(locations[Piece::BISHOP][i], board, turn, endgame); in evaluateBoard()
145 balance += knightBonus(locations[Piece::KNIGHT][i], board, turn, endgame); in evaluateBoard()
148 balance += pawnBonus(locations[Piece::PAWN][i], board, turn, endgame); in evaluateBoard()
151 balance += kingBonus(locations[Piece::KING][i], board, turn, endgame); in evaluateBoard()
159 if (!endgame) { in queenBonus()
179 …Player::rookBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame) { in rookBonus() argument
[all …]
H A Dchessplayers.h48 int pawnBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
49 int knightBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
50 int bishopBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
51 int rookBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
52 int queenBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
53 int kingBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool endgame);
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dtakeover.c669 int endgame = 0; in AdvancedEnemyTakeoverMovements() local
671 endgame = 1; in AdvancedEnemyTakeoverMovements()
1332 if (endgame) in EvaluatePosition()
1338 if (endgame) in EvaluatePosition()
1366 …(EvaluatePosition(color, row + 1, layer + 1, endgame) + EvaluatePosition(color, row - 1, layer + 1… in EvaluatePosition()
1373 } else if (endgame) { in EvaluatePosition()
1384 } else if (endgame) { in EvaluatePosition()
1430 } else if (endgame) { in EvaluateCenterPosition()
1437 if ((NumCapsules[player]>0) && (!endgame)) in EvaluateCenterPosition()
1450 if (!endgame) in EvaluateCenterPosition()
[all …]
/dports/games/gnugo/gnugo-3.8/patterns/
H A Dendgame.db65 # EE edge endgame
67 # CE center endgame
86 # in the endgame.
270 OOXX endgame move
676 |XO endgame move
749 |*O endgame ko
759 |.X endgame ko
769 |.X? endgame ko
1168 # in the endgame.
1218 ??X endgame move
[all …]
H A DMakefile.am24 endgame.db\
82 influence.c barriers.c endgame.c aa_attackpat.c\
98 endgame.db eyes.db fuseki.db fuseki9.dbz fuseki13.dbz fuseki19.dbz\
157 endgame.c : $(srcdir)/endgame.db mkpat$(EXEEXT)
158 ./mkpat -b endpat -i $(srcdir)/endgame.db -o endgame.c
/dports/games/gnuchess/gnuchess-6.2.9/src/engine/
H A Dmaterial.cpp208 int opening, endgame; in material_comp_info() local
647 endgame = 0; in material_comp_info()
661 endgame += wp * PawnEndgame; in material_comp_info()
662 endgame += wn * KnightEndgame; in material_comp_info()
663 endgame += wb * BishopEndgame; in material_comp_info()
664 endgame += wr * RookEndgame; in material_comp_info()
665 endgame += wq * QueenEndgame; in material_comp_info()
667 endgame -= bp * PawnEndgame; in material_comp_info()
670 endgame -= br * RookEndgame; in material_comp_info()
671 endgame -= bq * QueenEndgame; in material_comp_info()
[all …]
H A Dpawn.cpp300 int opening[ColourNb], endgame[ColourNb]; in pawn_comp_info() local
344 endgame[colour] = 0; in pawn_comp_info()
470 endgame[me] -= DoubledEndgame; in pawn_comp_info()
476 endgame[me] -= IsolatedEndgame; in pawn_comp_info()
479 endgame[me] -= IsolatedEndgame; in pawn_comp_info()
486 endgame[me] -= BackwardEndgame; in pawn_comp_info()
489 endgame[me] -= BackwardEndgame; in pawn_comp_info()
495 endgame[me] += quad(CandidateEndgameMin,CandidateEndgameMax,rank); in pawn_comp_info()
512 info->endgame = ((endgame[White] - endgame[Black]) * PawnStructureWeight) / 256; in pawn_comp_info()
H A Deval.cpp234 int opening, endgame; in eval() local
250 endgame = 0; in eval()
257 endgame += mat_info->endgame; in eval()
265 endgame += board->endgame; in eval()
272 endgame += pawn_info->endgame; in eval()
595 ASSERT(endgame!=NULL); in eval_piece()
807 ASSERT(endgame!=NULL); in eval_king()
942 ASSERT(endgame!=NULL); in eval_passer()
1017 ASSERT(endgame!=NULL); in eval_pattern()
1024 *endgame -= TrappedBishop; in eval_pattern()
[all …]
H A Dboard.cpp185 if (board->endgame != board_endgame(board)) return false; in board_is_ok()
371 board->endgame = board_endgame(board); in board_init_list()
512 int endgame; in board_endgame() local
519 endgame = 0; in board_endgame()
525 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame()
530 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame()
534 return endgame; in board_endgame()
/dports/games/xtic/xtic1.12/src/
H A Dthink.c20 if (!endgame()) in selpospiece()
38 if (!endgame()) in selpospiece()
71 if (!endgame()) in sppmax()
82 if (!endgame()) in sppmax()
108 if (!endgame()) in sppmin()
119 if (!endgame()) in sppmin()
/dports/games/scid/scid/engines/togaII1.2.1a/src/
H A Dpawn.cpp289 int opening[ColourNb], endgame[ColourNb]; in pawn_comp_info() local
333 endgame[colour] = 0; in pawn_comp_info()
459 endgame[me] -= DoubledEndgame; in pawn_comp_info()
465 endgame[me] -= IsolatedEndgame; in pawn_comp_info()
468 endgame[me] -= IsolatedEndgame; in pawn_comp_info()
475 endgame[me] -= BackwardEndgame; in pawn_comp_info()
478 endgame[me] -= BackwardEndgame; in pawn_comp_info()
484 endgame[me] += quad(CandidateEndgameMin,CandidateEndgameMax,rank); in pawn_comp_info()
501 info->endgame = ((endgame[White] - endgame[Black]) * PawnStructureWeight) / 256; in pawn_comp_info()
H A Deval.cpp256 int opening, endgame; in eval() local
289 endgame = 0; in eval()
296 endgame += mat_info->endgame; in eval()
304 endgame += board->endgame; in eval()
311 endgame += pawn_info->endgame; in eval()
328 endgame += 10; in eval()
332 endgame -= 10; in eval()
666 ASSERT(endgame!=NULL); in eval_piece()
910 ASSERT(endgame!=NULL); in eval_king()
1113 ASSERT(endgame!=NULL); in eval_passer()
[all …]
H A Dmaterial.cpp203 int opening, endgame; in material_comp_info() local
644 endgame = 0; in material_comp_info()
658 endgame += wp * PawnEndgame; in material_comp_info()
659 endgame += ewf; in material_comp_info()
662 endgame -= bp * PawnEndgame; in material_comp_info()
663 endgame -= ebf; in material_comp_info()
712 endgame += BishopPairEndgame; in material_comp_info()
717 endgame -= BishopPairEndgame; in material_comp_info()
728 info->endgame = (endgame * MaterialWeight) / 256; in material_comp_info()
H A Dboard.cpp163 if (board->endgame != board_endgame(board)) return false; in board_is_ok()
356 board->endgame = board_endgame(board); in board_init_list()
499 int endgame; in board_endgame() local
506 endgame = 0; in board_endgame()
512 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame()
517 endgame += PST(PIECE_TO_12(piece),SQUARE_TO_64(sq),Endgame); in board_endgame()
521 return endgame; in board_endgame()
/dports/net-p2p/btpd/btpd-0.16/btpd/
H A Ddownload.c17 if (n->endgame) { in dl_on_piece_ann()
39 if (n->endgame) in dl_on_download()
55 if (!p->n->endgame) in dl_on_undownload()
86 if (n->endgame) in dl_on_ok_piece()
115 if (n->endgame) { in dl_on_bad_piece()
154 if (n->endgame) { in dl_on_block()
/dports/games/luola/luola-1.3.2/src/
H A Danimation.c47 int endgame; variable
238 endgame = -1; in reinit_animation()
359 if (endgame > 0) in animate_frame()
360 endgame--; in animate_frame()
361 else if (endgame == 0) in animate_frame()
404 if (endgame == -1) { in animate_frame()
408 endgame = 30; in animate_frame()
/dports/games/penguin-command/penguin-command-1.6.11/src/
H A Dgame.c4 int endgame=0,MouseX,MouseY,MissilesCreated=0,NewMissile=10000,WaveNum=0, variable
125 endgame=1; in GameEvents()
330 if (!endgame) { in ProcessEvents()
331 endgame=1; in ProcessEvents()
334 endgame=0; in ProcessEvents()
424 Flicker=1;endgame=0; in StartGame()
425 while ((!endgame)&&(!Quit)) { in StartGame()
/dports/lang/tcl86/tcl8.6.12/generic/
H A DtclStrToD.c611 goto endgame; in TclParseNumber()
624 goto endgame; in TclParseNumber()
739 goto endgame; in TclParseNumber()
746 goto endgame; in TclParseNumber()
783 goto endgame; in TclParseNumber()
810 goto endgame; in TclParseNumber()
852 goto endgame; in TclParseNumber()
910 goto endgame; in TclParseNumber()
918 goto endgame; in TclParseNumber()
959 goto endgame; in TclParseNumber()
[all …]
/dports/games/xbl/xbl-1.1.6/
H A Dgameevent.c78 if ( bl->opt.state==DEMO ) endgame(bl,0) ; in gameevent()
112 endgame(bl,0) ; in gameevent()
118 endgame(bl,1) ; in gameevent()
195 endgame(bl,1) ; in gameevent()
207 endgame(bl,0) ; return ; in gameevent()
270 endgame(bl,0) ; in gameevent()
/dports/lang/tcl87/tcl8.7a5/generic/
H A DtclStrToD.c626 goto endgame; in TclParseNumber()
639 goto endgame; in TclParseNumber()
777 goto endgame; in TclParseNumber()
784 goto endgame; in TclParseNumber()
825 goto endgame; in TclParseNumber()
860 goto endgame; in TclParseNumber()
912 goto endgame; in TclParseNumber()
959 goto endgame; in TclParseNumber()
1000 goto endgame; in TclParseNumber()
1010 goto endgame; in TclParseNumber()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/
H A Dmenu_gump.cpp128 bool endgame = ConfMan.getBool("endgame"); in InitGump() local
134 if ((quotes || i != 6) && (endgame || i != 7)) { in InitGump()
223 bool endgame = ConfMan.getBool("endgame"); in selectEntry() local
248 if (endgame) Game::get_instance()->playEndgameMovie(true); in selectEntry()

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