Searched refs:enemyHp (Results 1 – 2 of 2) sorted by relevance
271 int enemyHp = MAX(enemy->getCurrentHP() - damage, 0); in hitAttempt() local272 enemy->setCurrentHP(enemyHp); in hitAttempt()274 if (enemyHp <= 0) { in hitAttempt()
273 int enemyHp = MAX(enemy->getCurrentHP() - damage, 0); in hitAttempt() local274 enemy->setCurrentHP(enemyHp); in hitAttempt()276 if (enemyHp <= 0) { in hitAttempt()