Searched refs:enemy_cities_present (Results 1 – 2 of 2) sorted by relevance
180 …_left, bool ruin_has_occupant, bool friendly_cities_present, bool enemy_cities_present, bool neutr…
397 …_left, bool ruin_has_occupant, bool friendly_cities_present, bool enemy_cities_present, bool neutr… in isCurrentlyUsable() argument418 if (usableOnEnemyCity() && enemy_cities_present) in isCurrentlyUsable()