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Searched refs:enemy_in_striking_range (Results 1 – 1 of 1) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_Jedi.cpp107 static qboolean enemy_in_striking_range = qfalse; variable
4581 enemy_in_striking_range = qfalse; in Jedi_SetEnemyInfo()
4584 enemy_in_striking_range = qtrue; in Jedi_SetEnemyInfo()
4593 enemy_in_striking_range = qtrue; in Jedi_SetEnemyInfo()
4619 enemy_in_striking_range = qtrue; in Jedi_SetEnemyInfo()
5343 if ( !enemy_in_striking_range ) in Jedi_AttackDecide()