/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/AstroForce/src/ |
H A D | stage4endboss.h | 26 DoSkullSinusMovement(en,3,(en->enemytype==STAGE4ENDBOSS?0:24)); in UpdateStage4EndBoss1() 30 InitEnemyshootLaser(en->enemyposx+(en->enemytype==STAGE4ENDBOSS?0:16),en->enemyposy+40); in UpdateStage4EndBoss1() 54 if(en->enemytype==STAGE4ENDBOSS)en->enemyposx-=2;else en->enemyposx+=2; in UpdateStage4EndBoss3() 72 …InitEnemy(en->enemyposx+(en->enemytype==STAGE4ENDBOSS?24:0),en->enemyposy+(myRand()%40),STAGE4ENDB… in UpdateStage4EndBoss4() 99 if(en->enemytype==STAGE4ENDBOSS)en->enemyposx+=2;else en->enemyposx-=2; in UpdateStage4EndBoss6() 115 …DrawSpriteArray(en->enemytype==STAGE4ENDBOSS?STAGE4ENDBOSSBASE:STAGE4ENDBOSSBASEC,en->enemyposx,en… in UpdateStage4EndBoss()
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H A D | enemy.h | 43 ea->enemytype=eb->enemytype; in RemoveEnemy() 76 t=en->enemytype; in KillEnemy() 118 if(updateenemyfunctions[en->enemytype]!=0) in UpdateEnemy() 119 erase=(*(updateenemyfunctions[en->enemytype]))(en); in UpdateEnemy() 188 en->enemytype=t; in InitEnemy()
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H A D | spaceasteroid.h | 3 en->enemyparama=en->enemytype+4-52+(myRand()%2); in InitSpaceAsteroid() 22 if(en->enemytype==SPACEASTEROIDBIG) in UpdateSpaceAsteroid() 24 else if(en->enemytype==SPACEASTEROIDMEDIUM) in UpdateSpaceAsteroid()
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H A D | stage3laser.h | 4 en->enemyparama=stage3laservelx[en->enemytype-STAGE3LASERUP]; in InitStage3Laser() 5 en->enemyparamb=stage3laservely[en->enemytype-STAGE3LASERUP]; in InitStage3Laser()
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H A D | introovni.h | 7 if(en->enemytype==INTROOVNILEFT) in UpdateIntroOvni()
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H A D | ww2plane.h | 6 en->enemyparama=en->enemytype-WW2PLANE_TYPE_A; in InitWW2Plane()
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H A D | stage3endboss.h | 25 if(en->enemytype==STAGE3ENDBOSS) in UpdateStage3EndBoss1()
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H A D | defines.h | 32 unsigned char enemytype; member
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/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Globals.h | 53 int enemytype; 59 void setMission(int num, int enemytype, int timeremaining, int difficulty);
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H A D | tags | 604 enemytype Globals.h /^ int enemytype;$/;" m class:Mission
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | edlevelclass.as | 17 enemyx1 = 0; enemyy1 = 0; enemyx2 = 320; enemyy2 = 240; enemytype = 0; 25 public var enemyx1:int, enemyy1:int, enemyx2:int, enemyy2:int, enemytype:int;
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H A D | editor.as | 1163 level[i].enemytype = playerlevel[t].Data.levelMetaData.edLevelClass[i].@enemytype;
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H A D | mapclass.as | 1198 obj.customenemy=editor.level[tsx+((editor.maxwidth)*tsy)].enemytype;
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | influ.c | 962 int enemytype = AllEnemys[enemynum].type; in InfluEnemyCollisionLoseEnergy() local 964 if (Me.type <= enemytype) in InfluEnemyCollisionLoseEnergy() 970 (Druidmap[enemytype].class - Druidmap[Me.type].class) * collision_lose_energy_calibrator; in InfluEnemyCollisionLoseEnergy() 979 - (Druidmap[enemytype].class - Druidmap[Me.type].class) * collision_lose_energy_calibrator; in InfluEnemyCollisionLoseEnergy()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_gener.c | 880 void SetHiveParamaters(int enemytype,int max,int genpermin,int deltagenpermin,int time) in SetHiveParamaters() argument 887 TypeOfNPCGenerated=enemytype; in SetHiveParamaters()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | editor.h | 27 int enemyx1, enemyy1, enemyx2, enemyy2, enemytype; variable
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H A D | editor.cpp | 35 enemytype=0; in edlevelclass() 1912 edLevelClassElement->QueryIntAttribute("enemytype", &level[i].enemytype); in load() 2092 edlevelclassElement->SetAttribute( "enemytype", level[i].enemytype); in save() 2460 …(ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),ed.entcol,help); in editorrender() 4329 …ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype=(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemyty… in editorinput()
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H A D | Map.cpp | 1646 obj.customenemy=ed.level[tsx+((ed.maxwidth)*tsy)].enemytype; in loadlevel()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | network.cpp | 110 char enemytype; // monster this player chose member 153 WORD enemytype, variable 658 sndnetpck.enemytype = enemytype; in sendmyinfo() 1920 enemytype = selected;
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/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | varz.h | 77 JE_word enemytype; member
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H A D | tyrian2.c | 342 temp = enemy[i].enemytype; in JE_drawEnemy() 575 e->ey = tempY + enemyDat[e->enemytype].startyc; in JE_drawEnemy() 1613 if (enemyDat[enemy[temp3].enemytype].esize != 1) in JE_main() 1708 if (enemyDat[enemy[temp2].enemytype].esize == 1) in JE_main() 3876 enemy->enemytype = eDatI; in JE_makeEnemy()
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H A D | mainint.c | 4459 …JE_setupExplosion(enemy_screen_x, enemy[z].ey, 0, enemyDat[enemy[z].enemytype].explosiontype, true… in JE_playerCollide() 4462 … (enemyDat[enemy[z].enemytype].explosiontype & 1) == 0) // explosiontype & 1 == 0: not ground enemy in JE_playerCollide() 4513 if (enemyDat[enemy[temp2].enemytype].esize == 1) in JE_playerCollide()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | objsetup.cpp | 2933 extern void SetHiveParamaters(int enemytype,int max,int genpermin,int deltagenpermin,int time);
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