Searched refs:enhanced_actor (Results 1 – 4 of 4) sorted by relevance
235 Uint32 load_enhanced_actor(const enhanced_actor* actor, const char* name);296 void change_enhanced_actor(const Uint32 handle, enhanced_actor* actor);
163 }enhanced_actor; typedef583 …enhanced_actor *body_parts; /*!< A pointer to the enhanced actor extension (holds information abou…
62 static int add_enhanced_actor(enhanced_actor *this_actor, float x_pos, float y_pos, in add_enhanced_actor()623 enhanced_actor *this_actor; in add_enhanced_actor_from_server()810 this_actor=calloc(1,sizeof(enhanced_actor)); in add_enhanced_actor_from_server()1268 enhanced_actor * this_actor=calloc(1,sizeof(enhanced_actor)); in add_actor_interface()
1629 Uint32 load_enhanced_actor(const enhanced_actor* actor, const char* name) in load_enhanced_actor()2038 void change_enhanced_actor(const Uint32 handle, enhanced_actor* actor) in change_enhanced_actor()