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Searched refs:entNum (Results 1 – 25 of 170) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_muzzleflash.c69 int entNum, flashNum; in CG_ParseMuzzleFlash() local
71 entNum = cgi.MSG_ReadShort (); in CG_ParseMuzzleFlash()
72 if (entNum < 1 || entNum >= MAX_CS_EDICTS) in CG_ParseMuzzleFlash()
79 pl = &cg_entityList[entNum]; in CG_ParseMuzzleFlash()
81 dl = CG_AllocDLight (entNum); in CG_ParseMuzzleFlash()
322 int entNum, flashNum; in CG_ParseMuzzleFlash2() local
324 entNum = cgi.MSG_ReadShort (); in CG_ParseMuzzleFlash2()
325 if (entNum < 1 || entNum >= MAX_CS_EDICTS) in CG_ParseMuzzleFlash2()
330 Angles_Vectors (cg_entityList[entNum].current.angles, forward, right, NULL); in CG_ParseMuzzleFlash2()
335 dl = CG_AllocDLight (entNum); in CG_ParseMuzzleFlash2()
[all …]
H A Dcg_entities.h61 void CG_NewPacketEntityState (int entNum, entityState_t state);
67 void CG_GetEntitySoundOrigin (int entNum, vec3_t origin, vec3_t velocity);
H A Dcg_api.h42 void (*NewPacketEntityState) (int entNum, entityState_t state);
45 void (*GetEntitySoundOrigin) (int entNum, vec3_t origin, vec3_t velocity);
53 …void (*StartSound) (vec3_t origin, int entNum, entChannel_t entChannel, int soundNum, float volum…
230 …void (*Snd_StartSound) (vec3_t origin, int entNum, entChannel_t entChannel, struct sfx_s *sfx, fl…
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_cast_global.h62 void AICast_Activate( int activatorNum, int entNum );
64 qboolean AICast_NoFlameDamage( int entNum );
65 void AICast_SetFlameDamage( int entNum, qboolean status );
66 qboolean AICast_HasFiredWeapon( int entNum, int weapon );
71 qboolean AICast_AllowFlameDamage( int entNum );
H A Dai_cast.c847 void AICast_Activate( int activatorNum, int entNum ) { in AICast_Activate() argument
850 cs = AICast_GetCastState( entNum ); in AICast_Activate()
852 cs->activate( entNum, activatorNum ); in AICast_Activate()
855 AICast_Printf( AICAST_PRT_DEBUG, "activated entity # %i\n", entNum ); in AICast_Activate()
863 qboolean AICast_NoFlameDamage( int entNum ) { in AICast_NoFlameDamage() argument
866 if ( entNum >= MAX_CLIENTS ) { in AICast_NoFlameDamage()
875 cs = AICast_GetCastState( entNum ); in AICast_NoFlameDamage()
884 void AICast_SetFlameDamage( int entNum, qboolean status ) { in AICast_SetFlameDamage() argument
887 if ( entNum >= MAX_CLIENTS ) { in AICast_SetFlameDamage()
896 cs = AICast_GetCastState( entNum ); in AICast_SetFlameDamage()
H A Dai_cast_events.c485 void AICast_ProcessActivate( int entNum, int activatorNum ) { in AICast_ProcessActivate() argument
489 cs = AICast_GetCastState( entNum ); in AICast_ProcessActivate()
490 ent = &g_entities[entNum]; in AICast_ProcessActivate()
516 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].sound… in AICast_ProcessActivate()
524 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].sound… in AICast_ProcessActivate()
532 newent->r.ownerNum = entNum; in AICast_ProcessActivate()
549 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].sound… in AICast_ProcessActivate()
555 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].sound… in AICast_ProcessActivate()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A DFxUtil.h43 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
51 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
58 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
69 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
79 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1,
92 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
98 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
109 CGhoul2Info_v *ghoul2 = NULL, int entNum=-1, int modelNum=-1, int boltNum=-1);
H A DFxUtil.cpp267 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddParticle() argument
282 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddParticle()
378 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddLine()
464 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddElectricity()
544 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/ ) in FX_AddTail() argument
559 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddTail()
650 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/, in FX_AddCylinder() argument
666 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddCylinder()
859 CGhoul2Info_v *ghoul2/*0*/, int entNum/*-1*/, int modelNum/*-1*/, int boltNum/*-1*/) in FX_AddLight() argument
874 fx->SetBoltinfo( ghoul2, entNum, modelNum, boltNum ); in FX_AddLight()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_cast_global.h62 void AICast_Activate( int activatorNum, int entNum );
64 qboolean AICast_NoFlameDamage( int entNum );
65 qboolean AICast_HasFiredWeapon( int entNum, int weapon );
70 qboolean AICast_AllowFlameDamage( int entNum );
H A Dai_cast_events.c445 void AICast_ProcessActivate( int entNum, int activatorNum ) { in AICast_ProcessActivate() argument
449 cs = AICast_GetCastState( entNum ); in AICast_ProcessActivate()
450 ent = &g_entities[entNum]; in AICast_ProcessActivate()
471 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].order… in AICast_ProcessActivate()
479 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].stayS… in AICast_ProcessActivate()
487 newent->r.ownerNum = entNum; in AICast_ProcessActivate()
504 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].order… in AICast_ProcessActivate()
510 …G_AddEvent( &g_entities[entNum], EV_GENERAL_SOUND, G_SoundIndex( aiDefaults[cs->aiCharacter].follo… in AICast_ProcessActivate()
H A Dai_cast.c797 void AICast_Activate( int activatorNum, int entNum ) { in AICast_Activate() argument
800 cs = AICast_GetCastState( entNum ); in AICast_Activate()
802 cs->activate( entNum, activatorNum ); in AICast_Activate()
805 AICast_Printf( AICAST_PRT_DEBUG, "activated entity # %i\n", entNum ); in AICast_Activate()
813 qboolean AICast_NoFlameDamage( int entNum ) { in AICast_NoFlameDamage() argument
816 if ( entNum >= MAX_CLIENTS ) { in AICast_NoFlameDamage()
825 cs = AICast_GetCastState( entNum ); in AICast_NoFlameDamage()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_init.c48 int entNum; in SV_CreateBaseline() local
50 for (entNum=1 ; entNum<ge->numEdicts ; entNum++) { in SV_CreateBaseline()
51 svent = EDICT_NUM(entNum); in SV_CreateBaseline()
56 svent->s.number = entNum; in SV_CreateBaseline()
61 memcpy (&sv.baseLines[entNum], &svent->s, sizeof (entityStateOld_t)); in SV_CreateBaseline()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_dma.c686 void Snd_GetEntityOrigin (int entNum, vec3_t origin) in Snd_GetEntityOrigin() argument
688 if (entNum == cl.playernum + 1) in Snd_GetEntityOrigin()
691 CL_GetEntityOrigin (entNum, origin); in Snd_GetEntityOrigin()
894 sfx = S_RegisterSexedSound(sfx->name, entNum); in S_OpenAL_StartSound()
915 ps->entnum = entNum; in S_OpenAL_StartSound()
1388 if (entNum < 0 || entChannel < 0) in S_OpenAL_PickChannel()
1406 if (entChannel != 0 && (ch->entNum == entNum && ch->entChannel == entChannel)) in S_OpenAL_PickChannel()
1414 if (entNum != cl.playernum+1 && ch->entNum == cl.playernum+1) in S_OpenAL_PickChannel()
1430 ch->entNum = entNum; in S_OpenAL_PickChannel()
1446 if (ch->entNum == cl.playernum+1 || !ch->distanceMult) in S_OpenAL_SpatializeChannel()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_main.cpp65 unsigned int entNum=ent-g_entities; in SetInUse() local
66 g_entityInUseBits[entNum/32]|=((unsigned int)1)<<(entNum&0x1f); in SetInUse()
73 unsigned int entNum=ent-g_entities; in ClearInUse() local
74 g_entityInUseBits[entNum/32]&=~(((unsigned int)1)<<(entNum&0x1f)); in ClearInUse()
77 qboolean PInUse(unsigned int entNum) in PInUse() argument
79 assert(entNum>=0); in PInUse()
80 assert(entNum<MAX_GENTITIES); in PInUse()
81 return (qboolean)((g_entityInUseBits[entNum / 32] & (1u << (entNum & 0x1f))) != 0); in PInUse()
88 unsigned int entNum=ent-g_entities; in PInUse2() local
89 return (qboolean)((g_entityInUseBits[entNum / 32] & (1u << (entNum & 0x1f))) != 0); in PInUse2()
/dports/games/egl/egl-0.3.1_9/client/
H A Dsnd_main.c737 static struct sfx_s *Snd_RegisterSexedSound (char *base, int entNum) in Snd_RegisterSexedSound() argument
749 n = CS_PLAYERSKINS + entNum - 1; in Snd_RegisterSexedSound()
1099 void Snd_StartSound (vec3_t origin, int entNum, entChannel_t entChannel, struct sfx_s *sfx, float v… in Snd_StartSound() argument
1112 sfx = Snd_RegisterSexedSound (sfx->name, entNum); in Snd_StartSound()
1125 if (entNum < 0 || entNum >= MAX_CS_EDICTS) { in Snd_StartSound()
1126 Com_Printf (PRNT_ERROR, "Snd_StartSound: invalid entNum (%i), forcing 0", entNum); in Snd_StartSound()
1127 entNum = 0; in Snd_StartSound()
1143 else if (entNum == cl.playerNum+1) in Snd_StartSound()
1153 ps->entNum = entNum; in Snd_StartSound()
H A Dsnd_dma.c289 CL_CGModule_GetEntitySoundOrigin (ch->entNum, origin, velocity); in DMASnd_SpatializeChannel()
316 static channel_t *DMASnd_PickChannel (int entNum, entChannel_t entChannel) in DMASnd_PickChannel() argument
329 if (entChannel != 0 && ch->entNum == entNum && ch->entChannel == entChannel) { in DMASnd_PickChannel()
336 if (ch->entNum == cl.playerNum+1 && entNum != cl.playerNum+1 && ch->sfx) in DMASnd_PickChannel()
390 ch = DMASnd_PickChannel (ps->entNum, ps->entChannel); in DMASnd_IssuePlaysounds()
403 ch->entNum = ps->entNum; in DMASnd_IssuePlaysounds()
H A Dsnd_openal.c407 CL_CGModule_GetEntitySoundOrigin (ch->entNum, position, velocity); in ALSnd_SpatializeChannel()
426 static channel_t *ALSnd_PickChannel (int entNum, entChannel_t entChannel) in ALSnd_PickChannel() argument
450 if (entChannel != 0 && ch->entNum == entNum && ch->entChannel == entChannel) { in ALSnd_PickChannel()
457 if (ch->entNum == cl.playerNum+1 && entNum != cl.playerNum+1 && ch->sfx) in ALSnd_PickChannel()
474 ch->entNum = entNum; in ALSnd_PickChannel()
511 ch = ALSnd_PickChannel (ps->entNum, ps->entChannel); in ALSnd_IssuePlaysounds()
524 ch->entNum = ps->entNum; in ALSnd_IssuePlaysounds()
H A Dcl_cgapi.c140 void CL_CGModule_NewPacketEntityState (int entNum, entityState_t state) in CL_CGModule_NewPacketEntityState() argument
143 cge->NewPacketEntityState (entNum, state); in CL_CGModule_NewPacketEntityState()
164 void CL_CGModule_GetEntitySoundOrigin (int entNum, vec3_t origin, vec3_t velocity) in CL_CGModule_GetEntitySoundOrigin() argument
167 cge->GetEntitySoundOrigin (entNum, origin, velocity); in CL_CGModule_GetEntitySoundOrigin()
364 void CL_CGModule_StartSound (vec3_t origin, int entNum, entChannel_t entChannel, int soundNum, floa… in CL_CGModule_StartSound() argument
367 cge->StartSound (origin, entNum, entChannel, soundNum, volume, attenuation, timeOffset); in CL_CGModule_StartSound()
/dports/games/openjk/OpenJK-07675e2/codemp/icarus/
H A DQ3_Interface.cpp683 int entNum; in Q3_DebugPrint() local
686 sscanf( text, "%d", &entNum ); in Q3_DebugPrint()
688 if ( ( ICARUS_entFilter >= 0 ) && ( ICARUS_entFilter != entNum ) ) in Q3_DebugPrint()
694 if ( ( entNum < 0 ) || ( entNum >= MAX_GENTITIES ) ) in Q3_DebugPrint()
695 entNum = 0; in Q3_DebugPrint()
697 …_Printf ( S_COLOR_BLUE"DEBUG: %s(%d): %s\n", SV_GentityNum(entNum)->script_targetname, entNum, buf… in Q3_DebugPrint()
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/
H A Dbspfile.h68 epair_t* ParseEpair(int entNum);
69 epair_t* AddEpair(const char* key, const char* value, int entNum);
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/ui/maptools/
H A DCompilerObserver.h84 int entNum = getEntNum(message); in notify() local
90 gtk_list_store_set(_store, &iter, CHECK_ENTITY, entNum, CHECK_BRUSH, brushNum, CHECK_MESSAGE, in notify()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_save.c685 int entNum; in ReadLevel() local
729 if (fread (&entNum, sizeof(entNum), 1, f) != 1) in ReadLevel()
734 if (entNum == -1) in ReadLevel()
736 if (entNum >= globals.numEdicts) in ReadLevel()
737 globals.numEdicts = entNum+1; in ReadLevel()
739 ent = &g_edicts[entNum]; in ReadLevel()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_public.h174 int entNum; //index of entity who owns the bone in question member
180 int entNum; //index of entity who owns the bone in question member
186 int entNum; //index of entity who owns the bone in question member
637 …) ( int id, vec3_t org, matrix3_t axis, const int boltInfo, const int entNum, int vol, int rad …
638 …ID) ( int id, vec3_t org, void *pGhoul2, const int boltNum, const int entNum, const int modelNu…
671 …ghoul2, const vec3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, …
672 … ghoul2, const vec3_t angles, const vec3_t position,int frameNumber, int entNum, vec3_t rayStart, …
690 …qboolean (*G2API_AttachEnt) ( int *boltInfo, void *ghlInfoTo, int toBoltIndex, int entNum, i…
H A Dcg_syscalls.c446 …st char *file, vec3_t org, matrix3_t axis, const int boltInfo, const int entNum, int vol, int rad … in trap_FX_PlayEntityEffect() argument
447 Q_syscall( CG_FX_PLAY_ENTITY_EFFECT, file, org, axis, boltInfo, entNum, vol, rad ); in trap_FX_PlayEntityEffect()
455 …ectID( int id, vec3_t org, matrix3_t axis, const int boltInfo, const int entNum, int vol, int rad … in trap_FX_PlayEntityEffectID() argument
456 Q_syscall( CG_FX_PLAY_ENTITY_EFFECT_ID, id, org, axis, boltInfo, entNum, vol, rad ); in trap_FX_PlayEntityEffectID()
458 …EffectID( int id, vec3_t org, void *ghoul2, const int boltNum, const int entNum, const int modelNu… in trap_FX_PlayBoltedEffectID() argument
459 …return Q_syscall( CG_FX_PLAY_BOLTED_EFFECT_ID, id, org, ghoul2, boltNum, entNum, modelNum, iLoopti… in trap_FX_PlayBoltedEffectID()
549 …Q_syscall ( CG_G2_COLLISIONDETECT, collRecMap, ghoul2, angles, position, frameNumber, entNum, rayS… in trap_G2API_CollisionDetect()
552 …Q_syscall ( CG_G2_COLLISIONDETECTCACHE, collRecMap, ghoul2, angles, position, frameNumber, entNum,… in trap_G2API_CollisionDetectCache()
605 qboolean trap_G2API_AttachEnt(int *boltInfo, void *ghlInfoTo, int toBoltIndex, int entNum, int toMo… in trap_G2API_AttachEnt() argument
606 return Q_syscall(CG_G2_ATTACHENT, boltInfo, ghlInfoTo, toBoltIndex, entNum, toModelNum); in trap_G2API_AttachEnt()
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/
H A DDTreePlanter.cpp74 int entNum = -1, lastEntNum = -1, entpos; in OnLButtonDown()
77 pThisEntity = FindEntityFromTargetname( buffer, &entNum ); in OnLButtonDown()
81 lastEntNum = entNum; in OnLButtonDown()

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