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Searched refs:enter_store (Results 1 – 12 of 12) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dui-store.h25 void enter_store(game_event_type type, game_event_data *data, void *user);
H A Dui-store.c1182 void enter_store(game_event_type type, game_event_data *data, void *user) in enter_store() function
H A Dui-display.c2676 event_add_handler(EVENT_ENTER_STORE, enter_store, NULL); in ui_enter_world()
/dports/games/moria/umoria/source/
H A Dmoria3.c216 enter_store(0);
219 enter_store(1);
222 enter_store(2);
225 enter_store(3);
228 enter_store(4);
231 enter_store(5);
H A Dexterns.h731 void enter_store(int);
1245 void enter_store();
H A Dstore2.c1085 void enter_store(store_num) in enter_store() function
/dports/games/mangband/mangband-1.5.3/src/client/
H A Dc-variable.c61 bool enter_store; /* Time to enter store */ variable
H A Dc-externs.h98 extern bool enter_store;
155 #define enter_store_requested enter_store
H A Dc-cmd.c585 if (enter_store) in process_requests()
587 enter_store = FALSE; in process_requests()
H A Dnet-client.c560 enter_store = TRUE; in recv_store_info()
/dports/games/moria/umoria/
H A DERRORS540 enter_store in store2.c calls draw_cave when exiting the store, it should
H A DOOChanges301 enter_store code cleaned up, etc...