Searched refs:enter_store (Results 1 – 12 of 12) sorted by relevance
25 void enter_store(game_event_type type, game_event_data *data, void *user);
1182 void enter_store(game_event_type type, game_event_data *data, void *user) in enter_store() function
2676 event_add_handler(EVENT_ENTER_STORE, enter_store, NULL); in ui_enter_world()
216 enter_store(0);219 enter_store(1);222 enter_store(2);225 enter_store(3);228 enter_store(4);231 enter_store(5);
731 void enter_store(int);1245 void enter_store();
1085 void enter_store(store_num) in enter_store() function
61 bool enter_store; /* Time to enter store */ variable
98 extern bool enter_store;155 #define enter_store_requested enter_store
585 if (enter_store) in process_requests()587 enter_store = FALSE; in process_requests()
560 enter_store = TRUE; in recv_store_info()
540 enter_store in store2.c calls draw_cave when exiting the store, it should
301 enter_store code cleaned up, etc...