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Searched refs:entities_map (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dlist.cpp28 map.entities_map.clear(); in list_FreeAll()
54 map.entities_map.erase(((Entity*)node->element)->getUID()); in list_RemoveNode()
H A Dmain.hpp354 std::unordered_map<Sint32, node_t*> entities_map; member
H A Dentity.cpp404 map.entities_map.insert({ uid, mynode }); in Entity()
433 map.entities_map.erase(uid); in setUID()
434 map.entities_map.insert({ new_uid, mynode }); in setUID()
2112 auto it = map.entities_map.find(uidnum); in uidToEntity()
2113 if ( it != map.entities_map.end() ) in uidToEntity()