/dports/games/openarena/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 420 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 422 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 881 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 82 char *entityParsePoint; // used during game VM init member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/ |
H A D | sv_game.c | 420 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 422 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 881 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 82 char *entityParsePoint; // used during game VM init member
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/dports/games/openjk/OpenJK-07675e2/code/server/ |
H A D | server.h | 75 char *entityParsePoint; // used during game VM init member
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H A D | sv_game.cpp | 366 s = COM_Parse( (const char **)&sv.entityParsePoint ); in SV_GetEntityToken() 368 if ( !sv.entityParsePoint && !s[0] ) in SV_GetEntityToken() 1083 sv.entityParsePoint = CM_EntityString(); in SV_InitGameProgs()
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 423 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 425 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 884 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 82 char *entityParsePoint; // used during game VM init member
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_game.c | 426 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 428 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 925 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 88 char *entityParsePoint; // used during game VM init member
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/dports/games/ioquake3/ioquake3-1.36/code/server/ |
H A D | sv_game.c | 423 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 425 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 884 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 82 char *entityParsePoint; // used during game VM init member
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/dports/games/iortcw/iortcw-1.51c/MP/code/server/ |
H A D | sv_game.c | 430 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 432 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 919 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 93 char *entityParsePoint; // used during game VM init member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/ |
H A D | sv_game.c | 429 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 431 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 894 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 71 char *entityParsePoint; // used during game VM init member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/ |
H A D | sv_game.c | 428 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 430 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 889 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 70 char *entityParsePoint; // used during game VM init member
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/dports/games/evq3/evq3/code/server/ |
H A D | sv_game.c | 428 s = Com_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls() 430 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls() 889 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
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H A D | server.h | 82 char *entityParsePoint; // used during game VM init member
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | server.h | 69 char *entityParsePoint; // used during game VM init member
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_bsp.c | 1711 w->entityParsePoint = w->entityString; in R_LoadEntities() 1778 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken() 1780 if ( !s_worldData.entityParsePoint || !s[0] ) { in R_GetEntityToken() 1781 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_bsp.c | 1711 w->entityParsePoint = w->entityString; in R_LoadEntities() 1778 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken() 1780 if ( !s_worldData.entityParsePoint || !s[0] ) { in R_GetEntityToken() 1781 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_bsp.c | 2070 w->entityParsePoint = w->entityString; in R_LoadEntities() 2139 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken() 2141 if ( !s_worldData.entityParsePoint && !s[0] ) { in R_GetEntityToken() 2142 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_bsp.c | 2068 w->entityParsePoint = w->entityString; in R_LoadEntities() 2135 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken() 2137 if ( !s_worldData.entityParsePoint && !s[0] ) { in R_GetEntityToken() 2138 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
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