Home
last modified time | relevance | path

Searched refs:entityParsePoint (Results 1 – 25 of 47) sorted by relevance

12

/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c420 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
422 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
881 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h82 char *entityParsePoint; // used during game VM init member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_game.c420 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
422 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
881 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h82 char *entityParsePoint; // used during game VM init member
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dserver.h75 char *entityParsePoint; // used during game VM init member
H A Dsv_game.cpp366 s = COM_Parse( (const char **)&sv.entityParsePoint ); in SV_GetEntityToken()
368 if ( !sv.entityParsePoint && !s[0] ) in SV_GetEntityToken()
1083 sv.entityParsePoint = CM_EntityString(); in SV_InitGameProgs()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_game.c423 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
425 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
884 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h82 char *entityParsePoint; // used during game VM init member
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_game.c426 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
428 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
925 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h88 char *entityParsePoint; // used during game VM init member
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_game.c423 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
425 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
884 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h82 char *entityParsePoint; // used during game VM init member
/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_game.c430 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
432 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
919 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h93 char *entityParsePoint; // used during game VM init member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_game.c429 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
431 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
894 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h71 char *entityParsePoint; // used during game VM init member
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_game.c428 s = COM_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
430 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
889 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h70 char *entityParsePoint; // used during game VM init member
/dports/games/evq3/evq3/code/server/
H A Dsv_game.c428 s = Com_Parse( &sv.entityParsePoint ); in SV_GameSystemCalls()
430 if ( !sv.entityParsePoint && !s[0] ) { in SV_GameSystemCalls()
889 sv.entityParsePoint = CM_EntityString(); in SV_InitGameVM()
H A Dserver.h82 char *entityParsePoint; // used during game VM init member
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dserver.h69 char *entityParsePoint; // used during game VM init member
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_bsp.c1711 w->entityParsePoint = w->entityString; in R_LoadEntities()
1778 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken()
1780 if ( !s_worldData.entityParsePoint || !s[0] ) { in R_GetEntityToken()
1781 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_bsp.c1711 w->entityParsePoint = w->entityString; in R_LoadEntities()
1778 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken()
1780 if ( !s_worldData.entityParsePoint || !s[0] ) { in R_GetEntityToken()
1781 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_bsp.c2070 w->entityParsePoint = w->entityString; in R_LoadEntities()
2139 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken()
2141 if ( !s_worldData.entityParsePoint && !s[0] ) { in R_GetEntityToken()
2142 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_bsp.c2068 w->entityParsePoint = w->entityString; in R_LoadEntities()
2135 s = COM_Parse( &s_worldData.entityParsePoint ); in R_GetEntityToken()
2137 if ( !s_worldData.entityParsePoint && !s[0] ) { in R_GetEntityToken()
2138 s_worldData.entityParsePoint = s_worldData.entityString; in R_GetEntityToken()

12