Searched refs:entity_nearby (Results 1 – 2 of 2) sorted by relevance
910 … (entity_nearby->get_layer() == layer || entity_nearby->has_layer_independent_collisions()) && in test_collision_with_entities()912 entity_nearby->is_enabled() && in test_collision_with_entities()1135 const Entity& entity_nearby = *(*it); in get_ground() local1150 if (entity_nearby.overlaps(xy) && in get_ground()1152 entity_nearby.is_enabled() && in get_ground()1153 !entity_nearby.is_being_removed() in get_ground()1335 if (!entity_nearby->is_detector()) { in check_collision_with_detectors()1340 if (entity_nearby->is_enabled() && in check_collision_with_detectors()1381 if (entity_nearby->is_enabled() && in check_collision_from_detector()1427 if (entity_nearby->is_enabled() && in check_collision_from_detector()[all …]
184 for (const EntityPtr& entity_nearby: entities_nearby) { in update_ground_observers() local186 if (!entity_nearby->is_ground_observer()) { in update_ground_observers()192 if (entity_nearby->get_layer() == get_layer() && in update_ground_observers()193 (overlaps(entity_nearby->get_ground_point()) || overlaps(*entity_nearby)) in update_ground_observers()196 entity_nearby->update_ground_below(); in update_ground_observers()