Searched refs:envsoundlife (Results 1 – 4 of 4) sorted by relevance
30 extern float envsoundlife[30];82 envsoundlife[numenvsounds] = life; in addEnvSound()
128 float envsoundlife[30] = { 0 }; variable
100 extern float envsoundlife[30];4395 envsoundlife[j] -= multiplier; in Tick()4396 if (envsoundlife[j] < 0) { in Tick()4398 envsoundlife[j] = envsoundlife[numenvsounds]; in Tick()
71 extern float envsoundlife[30];