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Searched refs:equip_weight (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Ddoll_view_gump.cpp265 …unsigned int equip_weight = Game::get_game()->get_view_manager()->get_display_weight(actor->get_in… in displayEquipWeight() local
268 snprintf(string, 4, "%u", equip_weight); in displayEquipWeight()
269 …font->textOut(screen->get_sdl_surface(), area.left + ((equip_weight > 9) ? 59 : 64), area.top + 82… in displayEquipWeight()
H A Dinventory_view.cpp252 unsigned int equip_weight; in display_inventory_weights() local
266 equip_weight = vm->get_display_weight(actor->get_inventory_equip_weight()); in display_inventory_weights()
268 snprintf(string, 9, "E:%u/%us", equip_weight, strength); in display_inventory_weights()
H A Dcontainer_view_gump.cpp292 …unsigned int equip_weight = Game::get_game()->get_view_manager()->get_display_weight(actor->get_in… in display_inventory_weight() local
295 snprintf(string, 10, "I:%u/%us", equip_weight, strength * 2); in display_inventory_weight()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Devents.cpp2605 float equip_weight = actor->get_inventory_equip_weight() + obj_weight; in ready() local
2611 if ((actor->get_strength() < equip_weight in ready()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h7237 #define equip_weight(p_ptr) \ macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dxtra1.c5290 …long int e = equip_weight(p_ptr), w = e - armour_weight(p_ptr), i = p_ptr->total_weight - e; /* po…