Searched refs:equippable (Results 1 – 5 of 5) sorted by relevance
58 struct equippable { struct111 const struct equippable *right, int propind);139 struct equippable *items;213 const struct equippable *items;268 static bool sel_has_flag(const struct equippable *eq,1602 const struct equippable *right, int propind) in cmp_by_location()1610 const struct equippable *right, int propind) in cmp_by_quality()1618 const struct equippable *right, int propind) in cmp_by_short_name()1626 const struct equippable *right, int propind) in cmp_by_slot()1741 struct equippable *e; in add_obj_to_summary()[all …]
121 equippable: 1, member250 #define item_is_equippable(type) item_data[(type)].equippable
154 bool equippable = usable && IsEquipment(new_item); in Refresh() local156 if (equippable) { in Refresh()
41 their possession and it is equippable.
363 …nPCEquip doesn't trigger on skipped beast race attempts to equip something not equippable by beasts