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Searched refs:equippable (Results 1 – 5 of 5) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dui-equip-cmp.c58 struct equippable { struct
111 const struct equippable *right, int propind);
139 struct equippable *items;
213 const struct equippable *items;
268 static bool sel_has_flag(const struct equippable *eq,
1602 const struct equippable *right, int propind) in cmp_by_location()
1610 const struct equippable *right, int propind) in cmp_by_quality()
1618 const struct equippable *right, int propind) in cmp_by_short_name()
1626 const struct equippable *right, int propind) in cmp_by_slot()
1741 struct equippable *e; in add_obj_to_summary()
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/dports/games/nlarn/nlarn-NLarn-0.7.6/inc/
H A Ditems.h121 equippable: 1, member
250 #define item_is_equippable(type) item_data[(type)].equippable
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_shopparty.cpp154 bool equippable = usable && IsEquipment(new_item); in Refresh() local
156 if (equippable) { in Refresh()
/dports/games/xnethack/xNetHack-xnh6.1/doc/
H A Dxnh-changelog-7.0.md41 their possession and it is equippable.
/dports/games/openmw/openmw-openmw-0.47.0/
H A DCHANGELOG.md363 …nPCEquip doesn't trigger on skipped beast race attempts to equip something not equippable by beasts