/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OUNITATB.cpp | 28 #undef err_here 33 #define err_here() macro 368 err_here(); in get_target_x_offset() 405 err_here(); in get_target_y_offset()
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H A D | OREMOTEM.cpp | 1076 err_here(); in caravan_change_goods() 1110 err_here(); in caravan_set_stop() 1142 err_here(); in caravan_del_stop() 1174 err_here(); in caravan_copy_route() 1219 err_here(); in ship_unload_unit() 1252 err_here(); in ship_unload_all_units() 1274 err_here(); in ship_change_goods() 1307 err_here(); in ship_set_stop() 1337 err_here(); in ship_del_stop() 1367 err_here(); in ship_change_mode() [all …]
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H A D | OBULLETA.cpp | 71 err_here(); // undefined bullet type in create_bullet() 102 err_here(); // undefined bullet type in bullet_class_size() 282 err_here(); // the sprite is within the target ??? in add_bullet_possible() 377 err_here(); in add_bullet() 429 err_here(); in add_bullet() 447 err_here(); in add_bullet()
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H A D | OSPREDBG.cpp | 23 #undef err_here 28 #define err_here() macro 81 err_here(); in debug_check_smode_node()
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H A D | OSPATHBT.cpp | 25 #undef err_here 30 #define err_here() macro
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H A D | OPOWER.cpp | 1493 err_here(); in get_link_icon() 1574 err_here(); in choose_cursor() 1614 err_here(); in choose_cursor() 1681 err_here(); in choose_cursor() 1726 err_here(); in choose_cursor() 1782 err_here(); in choose_cursor() 1841 err_here(); in choose_cursor() 1865 err_here(); in choose_cursor() 1933 err_here(); in choose_cursor() 1961 err_here(); in choose_cursor() [all …]
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H A D | OUNITHB.cpp | 33 #undef err_here 38 #define err_here() macro 369 default: err_here(); in handle_blocked_move_s11() 382 err_here(); in handle_blocked_move_s11()
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H A D | OUNITAC.cpp | 40 #undef err_here 45 #define err_here() macro 116 err_here(); in build_firm() 507 default: err_here(); in assign() 801 err_here(); // undefined unit class in firm_can_assign() 924 default: err_here(); in set_move_to_surround() 1151 default: err_here(); in is_in_surrounding() 1321 default: err_here(); in process_assign()
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H A D | OSPRITE2.cpp | 90 err_here(); in sprite_move() 340 err_here(); in process_move() 495 …err_here(); //**BUGHERE, for now, we don't have any pure Sprites, all functions should call Unit:… in set_next()
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H A D | OB_FLAME.cpp | 74 err_here(); in display_layer()
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H A D | OSPY.cpp | 465 err_here(); in set_next_action_mode() 552 err_here(); // the spy is not found here in get_killed() 564 err_here(); in get_killed() 612 err_here(); in action_str() 862 …err_here(); // cannot change a spy's cloaked_nation_recno in a firm and town as the spy's cloaked… in change_cloaked_nation()
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H A D | OSPREUSE.cpp | 34 #undef err_here 39 #define err_here() macro 560 err_here(); in move_outside_map() 573 err_here(); in move_outside_map()
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H A D | OGETA.cpp | 322 err_here(); in paint() 424 err_here(); in paint() 453 err_here(); in paint() 469 err_here(); in cursor_x()
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H A D | OUNITD.cpp | 36 #undef err_here 41 #define err_here() macro 88 err_here(); in general_defend_mode_detect_target() 243 err_here(); in general_defend_mode_process_attack_target()
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H A D | OUNITAT.cpp | 44 #undef err_here 49 #define err_here() macro 87 err_here(); in update_attack_path_dist() 1266 err_here(); in cycle_eqv_attack() 1367 err_here(); in get_hit_x_y()
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H A D | OUNITAAC.cpp | 40 #undef err_here 45 #define err_here() macro 106 default: err_here(); in divide_array() 133 err_here(); in set_group_id() 678 err_here(); in group_assign() 709 default: err_here(); in group_assign()
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H A D | OUNITI.cpp | 38 #undef err_here 43 #define err_here() macro 546 default: err_here(); in reactivate_idle_action() 1105 err_here(); in idle_detect_choose_target()
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H A D | OTERRAIN.cpp | 105 err_here(); in terrain_code() 129 err_here(); in terrain_mask() 156 err_here(); in terrain_height() 728 err_here(); in load_sub_info()
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H A D | OFIRMIF3.cpp | 355 err_here(); in spy_bribe() 427 err_here(); in spy_bribe_succeed_chance() 510 err_here(); in disp_bribe_unit()
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H A D | OUNITRES.cpp | 35 #undef err_here 40 #define err_here() macro 317 err_here(); in mobile_type_to_mask()
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H A D | OU_GOD.cpp | 188 err_here(); in disp_info() 514 err_here(); in cast_on_unit() 553 err_here(); in cast_on_worker()
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H A D | OAI_INFO.cpp | 105 err_here(); in update_ai_firm_array() 162 err_here(); // not found, this shouldn't happen. in update_ai_array()
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H A D | OSPRITE.cpp | 127 err_here(); in cur_sprite_frame() 357 err_here(); in display_dir()
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H A D | OEXPMASK.cpp | 103 err_here(); in draw()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OERROR.h | 53 #define err_here() err.internal(NULL,__FILE__, __LINE__) macro 61 #define err_here() macro
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