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Searched refs:estimatedMinNeededUploadSpeed (Results 1 – 1 of 1) sorted by relevance

/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DMenu_Net_Host.cpp224 static float estimatedMinNeededUploadSpeed(int wormCount, int hostWormCount) { in estimatedMinNeededUploadSpeed() function
239 if(estimatedMinNeededUploadSpeed(i + 1, hostWormCount) > GameServer::getMaxUploadBandwidth()) in maxPossibleWormCountForNetwork()
419 …float minRate = estimatedMinNeededUploadSpeed(tLXOptions->tGameInfo.iMaxPlayers, lv->getItemCount(… in Menu_Net_HostPlyFrame()