Searched refs:evalPrimitive (Results 1 – 1 of 1) sorted by relevance
3741 inline bool evalPrimitive(const Coord&, const Primitive&);3893 evalPrimitive<IsQuad>(ijk, prim); in voxelize()3905 if(evalPrimitive<IsQuad>(nijk, prim)) coordList.push_back(nijk); in voxelize()3914 MeshToVoxelEdgeData::GenEdgeData::evalPrimitive(const Coord& ijk, const Primitive& prim) in evalPrimitive() function