Searched refs:eval_ship_as_closest_target_args (Results 1 – 2 of 2) sorted by relevance
1362 esct eval_ship_as_closest_target_args; in select_next_target_by_distance() local1368 eval_ship_as_closest_target_args.filter = 0; in select_next_target_by_distance()1369 eval_ship_as_closest_target_args.team_mask = valid_team_mask; in select_next_target_by_distance()2168 esct eval_ship_as_closest_target_args; in hud_target_closest() local2200 eval_ship_as_closest_target_args.filter = filter; in hud_target_closest()2201 eval_ship_as_closest_target_args.team_mask = team_mask; in hud_target_closest()2202 eval_ship_as_closest_target_args.attacked_objnum = attacked_objnum; in hud_target_closest()2211 eval_ship_as_closest_target_args.shipp = shipp; in hud_target_closest()2218 evaluate_ship_as_closest_target(&eval_ship_as_closest_target_args); in hud_target_closest()2219 if (eval_ship_as_closest_target_args.min_distance < min_distance) { in hud_target_closest()[all …]
1353 esct eval_ship_as_closest_target_args; in select_next_target_by_distance() local1354 eval_ship_as_closest_target_args.attacked_objnum = attacked_object_number; in select_next_target_by_distance()1355 …eval_ship_as_closest_target_args.check_all_turrets = (attacked_object_number == player_object_inde… in select_next_target_by_distance()1356 eval_ship_as_closest_target_args.check_nearest_turret = FALSE; in select_next_target_by_distance()1359 eval_ship_as_closest_target_args.filter = 0; in select_next_target_by_distance()1360 eval_ship_as_closest_target_args.team_mask = valid_team_mask; in select_next_target_by_distance()1363 eval_ship_as_closest_target_args.turret_attacking_target = 1; in select_next_target_by_distance()1364 eval_ship_as_closest_target_args.shipp = prospective_victim_ship_ptr; in select_next_target_by_distance()1365 evaluate_ship_as_closest_target( &eval_ship_as_closest_target_args ); in select_next_target_by_distance()1367 new_distance = eval_ship_as_closest_target_args.min_distance; in select_next_target_by_distance()