/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_event.c | 138 mod = ent->eventParm; in CG_Obituary() 1044 if (es->eventParm) in CG_G2MarkEvent() 1539 if (es->eventParm) in CG_EntityEvent() 1570 if (es->eventParm) in CG_EntityEvent() 1999 if (es->eventParm && es->eventParm < WP_NUM_WEAPONS) in CG_EntityEvent() 2275 if (es->eventParm) in CG_EntityEvent() 2290 if (es->eventParm) in CG_EntityEvent() 2667 switch(es->eventParm) in CG_EntityEvent() 2962 switch(es->eventParm) in CG_EntityEvent() 3402 assert(es->eventParm > WP_NONE && es->eventParm < WP_NUM_WEAPONS); in CG_EntityEvent() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_event.c | 96 mod = ent->eventParm; in CG_Obituary() 859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent() 907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 928 if ( es->eventParm != 255 ) { in CG_EntityEvent() 929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent() 973 switch( es->eventParm ) { in CG_EntityEvent() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_event.c | 96 mod = ent->eventParm; in CG_Obituary() 859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent() 907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 928 if ( es->eventParm != 255 ) { in CG_EntityEvent() 929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent() 973 switch( es->eventParm ) { in CG_EntityEvent() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_event.c | 96 mod = ent->eventParm; in CG_Obituary() 859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent() 907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 928 if ( es->eventParm != 255 ) { in CG_EntityEvent() 929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent() 973 switch( es->eventParm ) { in CG_EntityEvent() [all …]
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_event.c | 96 mod = ent->eventParm; in CG_Obituary() 859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent() 907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 928 if ( es->eventParm != 255 ) { in CG_EntityEvent() 929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent() 973 switch( es->eventParm ) { in CG_EntityEvent() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_event.c | 50 mod = ent->eventParm; in CG_Obituary() 719 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 725 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 731 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 737 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 743 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 775 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 791 if( cgs.gameSounds[ es->eventParm ] ) in CG_EntityEvent() 802 if( cgs.gameSounds[ es->eventParm ] ) in CG_EntityEvent() 816 CG_PainEvent( cent, es->eventParm ); in CG_EntityEvent() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_event.c | 110 mod = ent->eventParm; in CG_Obituary() 2055 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2061 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2067 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2073 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2080 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2086 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2097 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2108 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2138 havepages |= es->eventParm; in CG_EntityEvent() [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_event.cpp | 464 index = es->eventParm; // player predicted in CG_EntityEvent() 553 FX_DEMP2_AltDetonate( cent->lerpOrigin, es->eventParm ); in CG_EntityEvent() 589 int disintPW = es->eventParm; in CG_EntityEvent() 696 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent() 702 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent() 709 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent() 712 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent() 729 const int health = es->eventParm; in CG_EntityEvent() 775 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent() 803 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_event.cpp | 464 index = es->eventParm; // player predicted in CG_EntityEvent() 610 int disintPW = es->eventParm; in CG_EntityEvent() 731 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent() 737 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent() 744 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent() 747 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent() 764 const int health = es->eventParm; in CG_EntityEvent() 813 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent() 843 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent() 858 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_event.c | 109 mod = ent->eventParm; in CG_Obituary() 2165 flags = es->eventParm; in CG_EntityEvent() 2205 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2211 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2217 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2223 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2230 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2236 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2247 ByteToDir( es->eventParm, dir ); in CG_EntityEvent() 2281 havepages |= es->eventParm; in CG_EntityEvent() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_utils.c | 616 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) in G_AddPredictableEvent() argument 621 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent() 632 void G_AddEvent( gentity_t *ent, int event, int eventParm ) in G_AddEvent() argument 648 ent->client->ps.externalEventParm = eventParm; in G_AddEvent() 656 ent->s.eventParm = eventParm; in G_AddEvent() 670 void G_BroadcastEvent( int event, int eventParm ) in G_BroadcastEvent() argument 675 ent->s.eventParm = eventParm; in G_BroadcastEvent() 690 te->s.eventParm = soundIndex; in G_Sound()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_utils.cpp | 130 tent->s.eventParm = fxID; in G_PlayEffect() 150 tent->s.eventParm = fxID; in G_PlayEffect() 179 tent->s.eventParm = fxID; in G_PlayEffect() 197 tent->s.eventParm = fxID; in G_PlayEffect() 982 if ( eventParm > 255 ) in G_AddEvent() 986 eventParm = 255; in G_AddEvent() 990 assert( eventParm < 256 ); in G_AddEvent() 998 ent->s.eventParm = eventParm; in G_AddEvent() 1014 te->s.eventParm = soundIndex; in G_Sound() 1027 te->s.eventParm = soundIndex; in G_SoundAtSpot() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_utils.c | 559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument 563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent() 574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument 587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent() 593 ent->s.eventParm = eventParm; in G_AddEvent() 608 te->s.eventParm = soundIndex; in G_Sound()
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H A D | bg_misc.c | 1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument 1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate() 1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState() 1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState() 1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate() 1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_utils.c | 559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument 563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent() 574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument 587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent() 593 ent->s.eventParm = eventParm; in G_AddEvent() 608 te->s.eventParm = soundIndex; in G_Sound()
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H A D | bg_misc.c | 1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument 1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate() 1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState() 1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState() 1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate() 1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_utils.c | 559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument 563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent() 574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument 587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent() 593 ent->s.eventParm = eventParm; in G_AddEvent() 608 te->s.eventParm = soundIndex; in G_Sound()
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H A D | bg_misc.c | 1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument 1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate() 1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState() 1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState() 1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate() 1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_utils.c | 559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument 563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent() 574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument 587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent() 593 ent->s.eventParm = eventParm; in G_AddEvent() 608 te->s.eventParm = soundIndex; in G_Sound()
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H A D | bg_misc.c | 1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument 1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate() 1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate() 1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState() 1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState() 1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate() 1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_script.c | 186 qboolean AICast_EventMatch_StringEqual( cast_script_event_t *event, char *eventParm ); 187 qboolean AICast_EventMatch_IntInRange( cast_script_event_t *event, char *eventParm ); 226 qboolean AICast_EventMatch_StringEqual( cast_script_event_t *event, char *eventParm ) { in AICast_EventMatch_StringEqual() argument 227 …if ( !event->params || !event->params[0] || ( eventParm && !Q_strcasecmp( event->params, eventParm… in AICast_EventMatch_StringEqual() 239 qboolean AICast_EventMatch_IntInRange( cast_script_event_t *event, char *eventParm ) { in AICast_EventMatch_IntInRange() argument 244 pString = eventParm; in AICast_EventMatch_IntInRange() 252 if ( eventParm && eInt > int1 && eInt <= int2 ) { in AICast_EventMatch_IntInRange()
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H A D | g_script.c | 133 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ); 134 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ); 156 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_StringEqual() argument 157 if ( eventParm && !Q_strcasecmp( event->params, eventParm ) ) { in G_Script_EventMatch_StringEqual() 169 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_IntInRange() argument 174 pString = eventParm; in G_Script_EventMatch_IntInRange() 182 if ( eventParm && eInt > int1 && eInt <= int2 ) { in G_Script_EventMatch_IntInRange()
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H A D | g_weapon.c | 103 tent->s.eventParm = DirToByte( tr.plane.normal ); in Weapon_Knife() 365 te->s.eventParm = G_SoundIndex( "sound/multiplayer/vo_revive.wav" ); in Weapon_Syringe() 1073 tent->s.eventParm = DirToByte( tr.plane.normal ); in CheckMeleeAttack() 1395 tent->s.eventParm = traceEnt->s.number; in SP5_Fire() 1401 tent->s.eventParm = traceEnt->s.number; in SP5_Fire() 1424 tent->s.eventParm = DirToByte( reflect ); in SP5_Fire() 1654 tent->s.eventParm = traceEnt->s.number; in Bullet_Fire_Extended() 1675 tent->s.eventParm = traceEnt->s.number; in Bullet_Fire_Extended() 1707 tent->s.eventParm = DirToByte( reflect ); in Bullet_Fire_Extended() 1873 te->s.eventParm = G_SoundIndex( "sound/multiplayer/airstrike_01.wav" ); in weapon_grenadelauncher_fire() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_script.c | 143 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ); 144 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ); 165 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_StringEqual() argument 166 if ( eventParm && !Q_strcasecmp( event->params, eventParm ) ) { in G_Script_EventMatch_StringEqual() 178 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_IntInRange() argument 183 pString = eventParm; in G_Script_EventMatch_IntInRange() 191 if ( eventParm && eInt > int1 && eInt <= int2 ) { in G_Script_EventMatch_IntInRange()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_team.c | 135 te->s.eventParm = ctfMessage; in PrintCTFMessage() 171 te->s.eventParm = GTS_TEAMS_ARE_TIED; in AddTeamScore() 180 te->s.eventParm = GTS_REDTEAM_SCORED; in AddTeamScore() 186 te->s.eventParm = GTS_TEAMS_ARE_TIED; in AddTeamScore() 195 te->s.eventParm = GTS_BLUETEAM_SCORED; in AddTeamScore() 586 te->s.eventParm = GTS_RED_RETURN; in Team_ReturnFlagSound() 589 te->s.eventParm = GTS_BLUE_RETURN; in Team_ReturnFlagSound() 624 te->s.eventParm = GTS_RED_TAKEN; in Team_TakeFlagSound() 627 te->s.eventParm = GTS_BLUE_TAKEN; in Team_TakeFlagSound() 642 te->s.eventParm = GTS_BLUE_CAPTURE; in Team_CaptureFlagSound() [all …]
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