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Searched refs:eventParm (Results 1 – 25 of 232) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_event.c138 mod = ent->eventParm; in CG_Obituary()
1044 if (es->eventParm) in CG_G2MarkEvent()
1539 if (es->eventParm) in CG_EntityEvent()
1570 if (es->eventParm) in CG_EntityEvent()
1999 if (es->eventParm && es->eventParm < WP_NUM_WEAPONS) in CG_EntityEvent()
2275 if (es->eventParm) in CG_EntityEvent()
2290 if (es->eventParm) in CG_EntityEvent()
2667 switch(es->eventParm) in CG_EntityEvent()
2962 switch(es->eventParm) in CG_EntityEvent()
3402 assert(es->eventParm > WP_NONE && es->eventParm < WP_NUM_WEAPONS); in CG_EntityEvent()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_event.c96 mod = ent->eventParm; in CG_Obituary()
859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent()
907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
928 if ( es->eventParm != 255 ) { in CG_EntityEvent()
929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent()
973 switch( es->eventParm ) { in CG_EntityEvent()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_event.c96 mod = ent->eventParm; in CG_Obituary()
859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent()
907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
928 if ( es->eventParm != 255 ) { in CG_EntityEvent()
929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent()
973 switch( es->eventParm ) { in CG_EntityEvent()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_event.c96 mod = ent->eventParm; in CG_Obituary()
859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent()
907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
928 if ( es->eventParm != 255 ) { in CG_EntityEvent()
929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent()
973 switch( es->eventParm ) { in CG_EntityEvent()
[all …]
/dports/games/evq3/evq3/code/cgame/
H A Dcg_event.c96 mod = ent->eventParm; in CG_Obituary()
859 if( es->eventParm & SURF_FLESH ) { in CG_EntityEvent()
907 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
913 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
919 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
928 if ( es->eventParm != 255 ) { in CG_EntityEvent()
929 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
936 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
952 if ( cgs.gameSounds[ es->eventParm ] ) { in CG_EntityEvent()
973 switch( es->eventParm ) { in CG_EntityEvent()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_event.c50 mod = ent->eventParm; in CG_Obituary()
719 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
725 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
731 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
737 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
743 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
775 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
791 if( cgs.gameSounds[ es->eventParm ] ) in CG_EntityEvent()
802 if( cgs.gameSounds[ es->eventParm ] ) in CG_EntityEvent()
816 CG_PainEvent( cent, es->eventParm ); in CG_EntityEvent()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_event.c110 mod = ent->eventParm; in CG_Obituary()
2055 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2061 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2067 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2073 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2080 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2086 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2097 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2108 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2138 havepages |= es->eventParm; in CG_EntityEvent()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_event.cpp464 index = es->eventParm; // player predicted in CG_EntityEvent()
553 FX_DEMP2_AltDetonate( cent->lerpOrigin, es->eventParm ); in CG_EntityEvent()
589 int disintPW = es->eventParm; in CG_EntityEvent()
696 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent()
702 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent()
709 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent()
712 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent()
729 const int health = es->eventParm; in CG_EntityEvent()
775 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent()
803 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_event.cpp464 index = es->eventParm; // player predicted in CG_EntityEvent()
610 int disintPW = es->eventParm; in CG_EntityEvent()
731 if ( cgs.sound_precache[ es->eventParm ] ) in CG_EntityEvent()
737 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent()
744 if ( cgs.sound_precache[ es->eventParm ] ) { in CG_EntityEvent()
747 s = CG_ConfigString( CS_SOUNDS + es->eventParm ); in CG_EntityEvent()
764 const int health = es->eventParm; in CG_EntityEvent()
813 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent()
843 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent()
858 s = CG_ConfigString( CS_EFFECTS + es->eventParm ); in CG_EntityEvent()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_event.c109 mod = ent->eventParm; in CG_Obituary()
2165 flags = es->eventParm; in CG_EntityEvent()
2205 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2211 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2217 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2223 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2230 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2236 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2247 ByteToDir( es->eventParm, dir ); in CG_EntityEvent()
2281 havepages |= es->eventParm; in CG_EntityEvent()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_utils.c616 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) in G_AddPredictableEvent() argument
621 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent()
632 void G_AddEvent( gentity_t *ent, int event, int eventParm ) in G_AddEvent() argument
648 ent->client->ps.externalEventParm = eventParm; in G_AddEvent()
656 ent->s.eventParm = eventParm; in G_AddEvent()
670 void G_BroadcastEvent( int event, int eventParm ) in G_BroadcastEvent() argument
675 ent->s.eventParm = eventParm; in G_BroadcastEvent()
690 te->s.eventParm = soundIndex; in G_Sound()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_utils.cpp130 tent->s.eventParm = fxID; in G_PlayEffect()
150 tent->s.eventParm = fxID; in G_PlayEffect()
179 tent->s.eventParm = fxID; in G_PlayEffect()
197 tent->s.eventParm = fxID; in G_PlayEffect()
982 if ( eventParm > 255 ) in G_AddEvent()
986 eventParm = 255; in G_AddEvent()
990 assert( eventParm < 256 ); in G_AddEvent()
998 ent->s.eventParm = eventParm; in G_AddEvent()
1014 te->s.eventParm = soundIndex; in G_Sound()
1027 te->s.eventParm = soundIndex; in G_SoundAtSpot()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_utils.c559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument
563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent()
574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument
587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent()
593 ent->s.eventParm = eventParm; in G_AddEvent()
608 te->s.eventParm = soundIndex; in G_Sound()
H A Dbg_misc.c1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument
1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate()
1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState()
1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState()
1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate()
1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_utils.c559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument
563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent()
574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument
587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent()
593 ent->s.eventParm = eventParm; in G_AddEvent()
608 te->s.eventParm = soundIndex; in G_Sound()
H A Dbg_misc.c1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument
1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate()
1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState()
1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState()
1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate()
1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
/dports/games/evq3/evq3/code/game/
H A Dg_utils.c559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument
563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent()
574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument
587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent()
593 ent->s.eventParm = eventParm; in G_AddEvent()
608 te->s.eventParm = soundIndex; in G_Sound()
H A Dbg_misc.c1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument
1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate()
1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState()
1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState()
1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate()
1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_utils.c559 void G_AddPredictableEvent( gentity_t *ent, int event, int eventParm ) { in G_AddPredictableEvent() argument
563 BG_AddPredictableEventToPlayerstate( event, eventParm, &ent->client->ps ); in G_AddPredictableEvent()
574 void G_AddEvent( gentity_t *ent, int event, int eventParm ) { in G_AddEvent() argument
587 ent->client->ps.externalEventParm = eventParm; in G_AddEvent()
593 ent->s.eventParm = eventParm; in G_AddEvent()
608 te->s.eventParm = soundIndex; in G_Sound()
H A Dbg_misc.c1390 void BG_AddPredictableEventToPlayerstate( int newEvent, int eventParm, playerState_t *ps ) { in BG_AddPredictableEventToPlayerstate() argument
1398 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1400 …d\n", ps->pmove_framecount/*ps->commandTime*/, ps->eventSequence, eventnames[newEvent], eventParm); in BG_AddPredictableEventToPlayerstate()
1406 ps->eventParms[ps->eventSequence & (MAX_PS_EVENTS-1)] = eventParm; in BG_AddPredictableEventToPlayerstate()
1499 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityState()
1508 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityState()
1579 s->eventParm = ps->externalEventParm; in BG_PlayerStateToEntityStateExtraPolate()
1588 s->eventParm = ps->eventParms[ seq ]; in BG_PlayerStateToEntityStateExtraPolate()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_cast_script.c186 qboolean AICast_EventMatch_StringEqual( cast_script_event_t *event, char *eventParm );
187 qboolean AICast_EventMatch_IntInRange( cast_script_event_t *event, char *eventParm );
226 qboolean AICast_EventMatch_StringEqual( cast_script_event_t *event, char *eventParm ) { in AICast_EventMatch_StringEqual() argument
227 …if ( !event->params || !event->params[0] || ( eventParm && !Q_strcasecmp( event->params, eventParm in AICast_EventMatch_StringEqual()
239 qboolean AICast_EventMatch_IntInRange( cast_script_event_t *event, char *eventParm ) { in AICast_EventMatch_IntInRange() argument
244 pString = eventParm; in AICast_EventMatch_IntInRange()
252 if ( eventParm && eInt > int1 && eInt <= int2 ) { in AICast_EventMatch_IntInRange()
H A Dg_script.c133 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm );
134 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm );
156 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_StringEqual() argument
157 if ( eventParm && !Q_strcasecmp( event->params, eventParm ) ) { in G_Script_EventMatch_StringEqual()
169 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_IntInRange() argument
174 pString = eventParm; in G_Script_EventMatch_IntInRange()
182 if ( eventParm && eInt > int1 && eInt <= int2 ) { in G_Script_EventMatch_IntInRange()
H A Dg_weapon.c103 tent->s.eventParm = DirToByte( tr.plane.normal ); in Weapon_Knife()
365 te->s.eventParm = G_SoundIndex( "sound/multiplayer/vo_revive.wav" ); in Weapon_Syringe()
1073 tent->s.eventParm = DirToByte( tr.plane.normal ); in CheckMeleeAttack()
1395 tent->s.eventParm = traceEnt->s.number; in SP5_Fire()
1401 tent->s.eventParm = traceEnt->s.number; in SP5_Fire()
1424 tent->s.eventParm = DirToByte( reflect ); in SP5_Fire()
1654 tent->s.eventParm = traceEnt->s.number; in Bullet_Fire_Extended()
1675 tent->s.eventParm = traceEnt->s.number; in Bullet_Fire_Extended()
1707 tent->s.eventParm = DirToByte( reflect ); in Bullet_Fire_Extended()
1873 te->s.eventParm = G_SoundIndex( "sound/multiplayer/airstrike_01.wav" ); in weapon_grenadelauncher_fire()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_script.c143 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm );
144 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm );
165 qboolean G_Script_EventMatch_StringEqual( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_StringEqual() argument
166 if ( eventParm && !Q_strcasecmp( event->params, eventParm ) ) { in G_Script_EventMatch_StringEqual()
178 qboolean G_Script_EventMatch_IntInRange( g_script_event_t *event, char *eventParm ) { in G_Script_EventMatch_IntInRange() argument
183 pString = eventParm; in G_Script_EventMatch_IntInRange()
191 if ( eventParm && eInt > int1 && eInt <= int2 ) { in G_Script_EventMatch_IntInRange()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_team.c135 te->s.eventParm = ctfMessage; in PrintCTFMessage()
171 te->s.eventParm = GTS_TEAMS_ARE_TIED; in AddTeamScore()
180 te->s.eventParm = GTS_REDTEAM_SCORED; in AddTeamScore()
186 te->s.eventParm = GTS_TEAMS_ARE_TIED; in AddTeamScore()
195 te->s.eventParm = GTS_BLUETEAM_SCORED; in AddTeamScore()
586 te->s.eventParm = GTS_RED_RETURN; in Team_ReturnFlagSound()
589 te->s.eventParm = GTS_BLUE_RETURN; in Team_ReturnFlagSound()
624 te->s.eventParm = GTS_RED_TAKEN; in Team_TakeFlagSound()
627 te->s.eventParm = GTS_BLUE_TAKEN; in Team_TakeFlagSound()
642 te->s.eventParm = GTS_BLUE_CAPTURE; in Team_CaptureFlagSound()
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