Searched refs:execAnimateRulerPixmap (Results 1 – 1 of 1) sorted by relevance
124 static Pixmap execAnimateRulerPixmap=None; variable1456 if (execAnimateRulerPixmap != None) {1457 XFreePixmap(mainDisplay, execAnimateRulerPixmap);1459 execAnimatePixmap = execAnimateRulerPixmap = None;1516 if (execAnimateRulerPixmap == None) {1526 if (execAnimateRulerPixmap != None) {1581 RedrawVRuler(mainDisplay, execAnimateRulerPixmap);1583 RedrawHRuler(mainDisplay, execAnimateRulerPixmap);1876 if (execAnimateRulerPixmap != None) { in EndExecAnimate()1877 XFreePixmap(mainDisplay, execAnimateRulerPixmap); in EndExecAnimate()[all …]