Searched refs:exists_string (Results 1 – 2 of 2) sorted by relevance
583 flatbuffers::Offset<flatbuffers::String> exists_string; in MakeFBStep() local586 exists_string = builder.CreateString(step.exits); in MakeFBStep()640 stepBuilder.add_exits(exists_string); in MakeFBStep()
5625 static gchar *exists_string (const char *name, GretlType t) in exists_string() function5651 gchar *info = exists_string(name, t); in object_overwrite_ok()5710 gchar *msg = exists_string(name, t0); in real_gui_validate_varname()