Searched refs:exp_gained (Results 1 – 8 of 8) sorted by relevance
/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | player.h | 306 void gain_exp(unsigned int exp_gained);
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H A D | player.cc | 1739 void gain_exp( unsigned int exp_gained ) in gain_exp() argument 1749 snprintf( info, INFO_SIZE, "gain_exp: %d", exp_gained ); in gain_exp() 1753 if (you.experience + exp_gained > 8999999) in gain_exp() 1756 you.experience += exp_gained; in gain_exp() 1758 if (you.exp_available + exp_gained > 20000) in gain_exp() 1761 you.exp_available += exp_gained; in gain_exp()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | player.cc | 2409 unsigned int gain_exp(unsigned int exp_gained) in gain_exp() argument 2414 you.experience_pool += exp_gained; in gain_exp() 2420 if (max_gain < exp_gained) in gain_exp() 2422 return exp_gained; in gain_exp() 2428 if (exp_gained == 0) in apply_exp() 2434 _handle_xp_penance(exp_gained); in apply_exp() 2435 _handle_god_wrath(exp_gained); in apply_exp() 2438 you.attribute[ATTR_EVOL_XP] += exp_gained; in apply_exp() 2441 unsigned int skill_xp = exp_gained; in apply_exp() 2458 dprf("gain_exp: %d", exp_gained); in apply_exp() [all …]
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H A D | player.h | 1056 unsigned int gain_exp(unsigned int exp_gained);
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | actor.lua | 969 local exp_gained = actor_hit(defender, max_dmg, attacker) 971 attacker.exp = attacker.exp + exp_gained 1027 local exp_gained = 0 1071 …exp_gained = math.floor((actor_base[1] + actor_base[2] + actor_base[3] + actor_base[4] + actor_bas… 1148 return exp_gained
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | actor.lua | 498 local exp_gained = 0 574 return exp_gained
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | activity_handlers.cpp | 4248 int exp_gained = spell_being_cast.casting_exp( *p ); in spellcasting_finish() local 4254 spell_being_cast.gain_exp( exp_gained / 5 ); in spellcasting_finish() 4255 … p->add_msg_if_player( m_good, _( "You gain %i experience. New total %i." ), exp_gained / 5, in spellcasting_finish() 4305 spell_being_cast.gain_exp( exp_gained ); in spellcasting_finish() 4306 … p->add_msg_if_player( m_good, _( "You gain %i experience. New total %i." ), exp_gained, in spellcasting_finish()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | activity_handlers.cpp | 4248 int exp_gained = spell_being_cast.casting_exp( *p ); in spellcasting_finish() local 4254 spell_being_cast.gain_exp( exp_gained / 5 ); in spellcasting_finish() 4255 … p->add_msg_if_player( m_good, _( "You gain %i experience. New total %i." ), exp_gained / 5, in spellcasting_finish() 4305 spell_being_cast.gain_exp( exp_gained ); in spellcasting_finish() 4306 … p->add_msg_if_player( m_good, _( "You gain %i experience. New total %i." ), exp_gained, in spellcasting_finish()
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