Searched refs:expandProto (Results 1 – 2 of 2) sorted by relevance
186 void read(Common::InSaveFile *in, bool expandProto);192 void write(Common::MemoryWriteStreamDynamic *out, bool expandProto);
240 void GameObject::read(Common::InSaveFile *in, bool expandProto) { in read() argument242 if (expandProto) in read()292 void GameObject::write(Common::MemoryWriteStreamDynamic *out, bool expandProto) { in write() argument297 if (expandProto) in write()