Searched refs:exper_value (Results 1 – 14 of 14) sorted by relevance
/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-util.h | 215 int exper_value( struct monsters *monster );
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H A D | monstuff.cc | 365 gain_exp( exper_value( monster ) ); in monster_die() 367 gain_exp( exper_value( monster ) / 2 + 1 ); in monster_die() 382 gain_exp( exper_value( monster ) ); in monster_die() 384 gain_exp( exper_value( monster ) / 2 + 1 ); in monster_die() 397 gain_exp( exper_value( monster ) ); in monster_die() 399 gain_exp( exper_value( monster ) / 2 + 1 ); in monster_die() 419 gain_exp(exper_value( monster )); in monster_die() 518 gain_exp(exper_value( monster ) / 2 + 1); in monster_die()
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H A D | mon-util.cc | 676 int exper_value( struct monsters *monster ) in exper_value() function
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | dbg-objstat.cc | 892 _record_monster_stat(type, "MonsXP", exper_value(*mons)); in objstat_record_monster() 893 _record_monster_stat(type, "TotalXP", exper_value(*mons)); in objstat_record_monster() 900 _record_monster_stat(type, "TotalXPVault", exper_value(*mons)); in objstat_record_monster()
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H A D | nearby-danger.cc | 357 const int xp = exper_value(**mi); in _monster_threat_values()
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H A D | kills.cc | 392 exp = exper_value(*mon); in kill_def() 584 exp = exper_value(*mon); in kill_ghost()
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H A D | wiz-mon.cc | 273 int exp = exper_value(*mi); in debug_list_monsters() 451 exper_value(mons), in debug_stethoscope()
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H A D | attitude-change.cc | 422 const int base_cost = max(1, exper_value(*traitor) / 20); in gozag_check_bribe()
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H A D | l-mons.cc | 335 PLUARET(number, exper_value(*mons)); in MDEFN()
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H A D | mon-util.h | 241 int exper_value(const monster& mon, bool real = true);
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H A D | mon-death.cc | 236 const int experience = exper_value(*victim); in _calc_monster_experience() 291 int experience = exper_value(*mons); in _calc_player_experience()
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H A D | mon-util.cc | 2414 int exper_value(const monster& mon, bool real) in exper_value() function 3599 gain_exp((exper_value(mon) + 1) / 2); in mons_pacify() 4915 const int tension = exper_value(threat, real) / (1 + factor); in mons_threat_level()
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H A D | religion.cc | 4507 int exper = exper_value(mons); in get_monster_tension() 4662 int exp = exper_value(mons) * 100; in get_fuzzied_monster_difficulty()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/monster/ |
H A D | monster-main.cc | 792 exper += exper_value(*mp); in main()
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