Searched refs:exploDensity (Results 1 – 1 of 1) sorted by relevance
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | destruct.c | 289 static const int exploDensity[MAX_SHOT_TYPES] = { 2, 5, 10, 15, 20, 15, 25, 30, 40, 80, 0, 30, 3… variable 1332 exploRec[i].explofill = exploDensity[shottype]; in JE_makeExplosion()
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