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Searched refs:exploSize (Results 1 – 3 of 3) sorted by relevance

/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/
H A DExplosions.cpp39 exploSize[i][0] = 0.5; in Explosions()
40 exploSize[i][1] = 0.5; in Explosions()
54 exploSize[EnemyDamage][0] = 1.0; in Explosions()
55 exploSize[EnemyDamage][1] = 1.0; in Explosions()
115 exploSize[AddLife][0] = 2.5; in Explosions()
116 exploSize[AddLife][1] = 2.5; in Explosions()
119 exploSize[LoseLife][0] = 3.5; in Explosions()
120 exploSize[LoseLife][1] = 3.5; in Explosions()
132 exploSize[Glitter][0] = 0.8; in Explosions()
133 exploSize[Glitter][1] = 1.0; in Explosions()
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H A DExplosions.h57 float exploSize[NumExploTypes][2]; variable
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Ddestruct.c287 static const int exploSize[MAX_SHOT_TYPES] = {4, 20, 30, 14, 22, 16, 40, 60, 10, 30, 0, 5, 10, … variable
1316 tempExploSize = exploSize[shottype]; in JE_makeExplosion()