Searched refs:exploredCellList (Results 1 – 3 of 3) sorted by relevance
68 std::vector<SurfaceCell *> exploredCellList; variable
4712 cacheExploredCells.exploredCellList.clear(); in clearCaches()
2339 std::vector<SurfaceCell*> &cellList = exploredCellsCache.exploredCellList; in exploreCells()2416 exploredCellsCache.exploredCellList.reserve(surfSightRange + indirectSightRange * 4); in exploreCells()2451 exploredCellsCache.exploredCellList.push_back(sc); in exploreCells()2464 …if(exploredCellsCache.exploredCellList.empty() == false || exploredCellsCache.visibleCellList.empt… in exploreCells()2873 exploredCellCount += (int)iterMap2->second.exploredCellList.size(); in getExploredCellsLookupItemCacheStats()