Searched refs:extra_shadow (Results 1 – 3 of 3) sorted by relevance
/dports/games/lbreakout2/lbreakout2-2.6.5/client/ |
H A D | theme.c | 79 SDL_Surface *extra_shadow = 0; variable 470 extra_shadow = create_shadow( extra_pic, 0, 0, extra_pic->w, extra_pic->h ); in theme_load() 603 stk_surface_free( &extra_shadow ); in theme_delete()
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H A D | extras.c | 36 extern SDL_Surface *extra_shadow; 366 extra_shadow, extra->type * BRICK_WIDTH, 0, in extras_show_shadow()
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/dports/x11-themes/gtk-engines2/gtk-engines-2.20.2/engines/crux/src/ |
H A D | crux-draw.c | 218 gboolean has_focus, gboolean extra_shadow, in paint_button() argument 221 gdouble radius = (extra_shadow) ? 3.5 : 2.5; in paint_button() 234 if (extra_shadow) in paint_button() 915 gboolean extra_shadow = TRUE; in draw_box() local 937 extra_shadow = FALSE; in draw_box() 968 extra_shadow = FALSE; in draw_box() 982 extra_shadow = FALSE; in draw_box() 984 paint_button (cr, style, state_type, shadow_type, focused, extra_shadow, x, y, width, height); in draw_box()
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