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Searched refs:extra_shadow (Results 1 – 3 of 3) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dtheme.c79 SDL_Surface *extra_shadow = 0; variable
470 extra_shadow = create_shadow( extra_pic, 0, 0, extra_pic->w, extra_pic->h ); in theme_load()
603 stk_surface_free( &extra_shadow ); in theme_delete()
H A Dextras.c36 extern SDL_Surface *extra_shadow;
366 extra_shadow, extra->type * BRICK_WIDTH, 0, in extras_show_shadow()
/dports/x11-themes/gtk-engines2/gtk-engines-2.20.2/engines/crux/src/
H A Dcrux-draw.c218 gboolean has_focus, gboolean extra_shadow, in paint_button() argument
221 gdouble radius = (extra_shadow) ? 3.5 : 2.5; in paint_button()
234 if (extra_shadow) in paint_button()
915 gboolean extra_shadow = TRUE; in draw_box() local
937 extra_shadow = FALSE; in draw_box()
968 extra_shadow = FALSE; in draw_box()
982 extra_shadow = FALSE; in draw_box()
984 paint_button (cr, style, state_type, shadow_type, focused, extra_shadow, x, y, width, height); in draw_box()