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Searched refs:extra_tree_placement (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dtree_cmd.cpp693 …(_settings_game.construction.extra_tree_placement == ETP_SPREAD_ALL || _settings_game.construction… in CanPlantExtraTrees()
694 _settings_game.construction.extra_tree_placement == ETP_SPREAD_ALL); in CanPlantExtraTrees()
721 if (_settings_game.construction.extra_tree_placement == ETP_NO_GROWTH_NO_SPREAD) return; in TileLoop_Trees()
834 …if (_settings_game.construction.extra_tree_placement == ETP_NO_SPREAD || _settings_game.constructi… in OnTick_Trees()
857 …if (!DecrementTreeCounter() || _settings_game.construction.extra_tree_placement == ETP_SPREAD_RAIN… in OnTick_Trees()
H A Dsettings_type.h345 uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game member
/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dworld_settings.ini535 var = construction.extra_tree_placement