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Searched refs:extractDirectoryPathFromFile (Results 1 – 15 of 15) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/common/
H A Dplatform_common.cpp1502 string extractDirectoryPathFromFile(string filename) { in extractDirectoryPathFromFile() function
2030 value = extractDirectoryPathFromFile(exeName); in getFileSize()
2038 value = extractDirectoryPathFromFile(path); in getFileSize()
2049 value = extractDirectoryPathFromFile(exeName); in getFileSize()
2057 value = extractDirectoryPathFromFile(path); in getFileSize()
2070 value = extractDirectoryPathFromFile(argv0_path); in getFileSize()
2082 value = extractDirectoryPathFromFile(shell_path); in getFileSize()
2090 value = extractDirectoryPathFromFile(exeName); in getFileSize()
2101 value = extractDirectoryPathFromFile(exe_link_path); in getFileSize()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/posix/
H A Dminiftpclient.cpp854 string destRootArchiveFolder = extractDirectoryPathFromFile(destFileSaveAs); in getFileInternalFromServer()
919 string destRootArchiveFolder = extractDirectoryPathFromFile(destFileSaveAs); in getTempFileInternalFromServer()
944 string destRootFolder = extractDirectoryPathFromFile(destFileSaveAs); in getFileFromServer()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/platform/common/
H A Dplatform_common.h223 string extractDirectoryPathFromFile(string filename);
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/global/
H A Dconfig.cpp178 currentpath = extractDirectoryPathFromFile(Properties::getApplicationPath()); in Config()
760 scenarioDir = extractDirectoryPathFromFile(scenarioDir); in getPathListForType()
H A Dlang.cpp251 scenarioFolder = extractDirectoryPathFromFile(scenarioDir); in loadScenarioStrings()
/dports/games/megaglest/megaglest-source-3.13.0/source/g3d_viewer/
H A Dmain.cpp415 string iniFilePath = extractDirectoryPathFromFile(config.getFileName(false)); in MainWindow()
1335 string dir= extractDirectoryPathFromFile(particlePath); in loadParticle()
1444 string dir= extractDirectoryPathFromFile(particlePath); in loadProjectileParticle()
1560 string dir= extractDirectoryPathFromFile(particlePath); in loadSplashParticle()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dnetwork_interface.cpp520 string path = extractDirectoryPathFromFile(file.fileName); in execute()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Dparticle_type.cpp294 string childDir = extractDirectoryPathFromFile(childPath); in load()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmenu_state_options.cpp883 string lngPath = extractDirectoryPathFromFile(lngFile); in mouseClick()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/util/
H A Dutil.cpp499 string lockfile = extractDirectoryPathFromFile(debugLog); in logDebugEntry()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_map_editor/
H A Dmain.cpp408 string iniFilePath = extractDirectoryPathFromFile(config.getFileName(false)); in BEGIN_EVENT_TABLE()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/main/
H A Dmain.cpp1988 createDirectoryPaths(extractDirectoryPathFromFile(expandedNewCommonFileName)); in runTilesetValidationForPath()
2447 createDirectoryPaths(extractDirectoryPathFromFile(expandedNewCommonFileName)); in runTechValidationForPath()
2673 string txFilePath = extractDirectoryPathFromFile(translationFile); in runTechTranslationExtractionForPath()
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/
H A Dmodel.cpp1210 string dir= extractDirectoryPathFromFile(path); in loadG3d()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/game/
H A Dgame.cpp845 string scenarioDir = extractDirectoryPathFromFile(settings->getScenarioDir()); in loadHudTexture()
908 string scenarioDir = extractDirectoryPathFromFile(settings->getScenarioDir()); in findFactionLogoFile()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dworld.cpp1741 result = extractDirectoryPathFromFile(game->getGameSettings()->getScenarioDir()); in getSystemMacroValue()