Searched refs:eyeborder_diffuse (Results 1 – 2 of 2) sorted by relevance
21 static const GLfloat eyeborder_diffuse[] = {0.6023528,0.6023528,0.6023528,1.000000}; variable
201 glMaterialfv (GL_FRONT, GL_DIFFUSE, eyeborder_diffuse); in DrawAnimatedBFish()