Searched refs:fFarPlane (Results 1 – 9 of 9) sorted by relevance
232 FLOAT fNearPlane, FLOAT fFarPlane ) in D3DUtil_SetProjectionMatrix() argument234 if( fabs(fFarPlane-fNearPlane) < 0.01f ) in D3DUtil_SetProjectionMatrix()241 FLOAT Q = fFarPlane / ( fFarPlane - fNearPlane ); in D3DUtil_SetProjectionMatrix()
60 FLOAT fFarPlane = 1000.0f );
1029 const float fFarPlane = 100.0f; in GetProjectionMatrix() local1034 const float Q = fFarPlane / (fFarPlane - fNearPlane); in GetProjectionMatrix()
1131 const float fFarPlane = 100.0f; in GetProjectionMatrix() local1136 const float Q = fFarPlane / (fFarPlane - fNearPlane); in GetProjectionMatrix()
271 float fFarPlane = 1000.0f; in SetProjectionMatrix() local272 float Q = fFarPlane / (fFarPlane - fNearPlane); in SetProjectionMatrix()
151 float fFarPlane = _fZFar; in EERIE_CreateMatriceProj() local155 float Q = fFarPlane / (fFarPlane - fNearPlane); in EERIE_CreateMatriceProj()187 ProjectionMatrix._33 = -(fFarPlane * fNearPlane) / (fFarPlane - fNearPlane); //HYPERBOLIC in EERIE_CreateMatriceProj()
1396 FLOAT fFarPlane ) in SetProjParams() argument1402 m_fFarPlane = fFarPlane; in SetProjParams()1404 D3DXMatrixPerspectiveFovLH( &m_mProj, fFOV, fAspect, fNearPlane, fFarPlane ); in SetProjParams()
327 virtual void SetProjParams( FLOAT fFOV, FLOAT fAspect, FLOAT fNearPlane, FLOAT fFarPlane );