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Searched refs:fGameOpen (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/editor/
H A DC4Console.cpp49 fGameOpen=false; in C4Console()
384 if (!fGameOpen) return false; in FileClose()
458 if (!fGameOpen) return; in ViewportNew()
507 EnableControls(fGameOpen); in UpdateMenus()
600 fGameOpen=true; in InitGame()
602 EnableControls(fGameOpen); in InitGame()
611 if (!Active || !fGameOpen) return; in CloseGame()
612 fGameOpen=false; in CloseGame()
613 EnableControls(fGameOpen); in CloseGame()
H A DC4ConsoleGUI.h84 bool fGameOpen; variable
H A DC4ConsoleQt.cpp95 EnableControls(fGameOpen); in CreateConsoleWindow()
H A DC4ConsoleWin32.cpp821 EnableControls(fGameOpen); in CreateConsoleWindow()