Searched refs:fLazyPaintInit (Results 1 – 2 of 2) sorted by relevance
448 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()518 SkLazyPaint fLazyPaintInit; // base paint storage in case we need to modify it member in AutoDrawLooper539 SkPaint* paint = fLazyPaintPerLooper.set(fLazyPaintInit.isValid() ? in doNext()540 *fLazyPaintInit.get() : fOrigPaint); in doNext()
463 SkPaint* paint = set_if_needed(&fLazyPaintInit, fOrigPaint); in AutoDrawLooper()535 SkLazyPaint fLazyPaintInit; // base paint storage in case we need to modify it member in AutoDrawLooper556 SkPaint* paint = fLazyPaintPerLooper.set(fLazyPaintInit.isValid() ? in doNext()557 *fLazyPaintInit.get() : fOrigPaint); in doNext()